L.A. Noire

17 May 2011

Xbox 360 SteamVR PlayStation 3 PC (Microsoft Windows)
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8.9 rating
2821 want
6029 played
462 playing
152 reviews
Developer
Rockstar North
Developer
Team Bondi
Developer
Rockstar Leeds
Publisher
Rockstar Games
Take-Two Interactive

Tags

Time to beat

Main story icon

Main story

19h 39m
Main story and extras icon

Main story + extras

27h
100% completion icon

100% completion

38h 41m
Based on 21 answers
Summary

L.A. Noire is a neo-noir detective action-adventure video game developed by Team Bondi and published by Rockstar Games. It was initially released for the PlayStation 3 and Xbox 360 platforms on 17 May 2011; a Microsoft Windows port was later released on 8 November 2011. L.A. Noire is set in Los Angeles in 1947 and challenges the player, controlling a Los Angeles Police Department (LAPD) officer, to solve a range of cases across five divisions. Players must investigate crime scenes for clues, follow up leads, and interrogate suspects, and the player's success at these activities will impact how much of each case's story is revealed. The game draws heavily from both the plot and aesthetic elements of film noir—stylistic films made popular in the 1940s and 1950s that share similar visual styles and themes, including crime and moral ambiguity—along with drawing inspiration from real-life crimes for its in-game cases, based upon what was reported by the Los Angeles media in 1947. The game uses a distinctive colour palette, but in homage to film noir it includes the option to play the game in black and white. Various plot elements reference the major themes of detective and mobster stories such as The Naked City, Chinatown, The Untouchables, The Black Dahlia, and L.A. Confidential.

how can I help, detective?
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16 Jan 2021
Best detective game ever made.
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19 May 2022
This game could have been one of the greatest games of all time, the highs are so high, but the lows are also pretty low, leaving this at an 8. What makes this game great is its story. Not every game needs an incredible story to be amazing, but when it's done right like in L.A. Noire, it makes the entire game. It does start a little slow, but that doesn't mean bad. The first half of the game is almost another game in itself, offering an incredible murder mystery, but the second half when all the story bits come together is one of the best stories I have ever experienced. I actually had my hands on my head and jaw wide open in awe at a certain point for how good the story is and how everything comes together. The acting is also really good, with the exception of the main character, who over does it sometimes and it feels awkward, but not in the cutscenes but the interrogation portions. Now for the bad, unfortunately it's the gameplay. Firstly the open world is almost useless, there are side activities but they happen during story missions which is super annoying because you dont want to stop mid investigation to chase a random person or any other type of crime. The investigating part had the vision, but the execution feels more like a technical feat rather than practical. It's not clear at all when to believe people or when to doubt or accuse them. The potential is there 100%, the execution was just off. I did use a guide, and normally I don't, but it's worth it here to have the best experience. This is the best way to explain this game, if you use a guide, this is a 10/10 interactive movie.
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11 Sep 2024
The unsatisfied ending showed how life works anyways 🫴. The end credit songs may force you to give this game 10/10
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17 Jul 2024
a masterpiece with a half game boring moments in gameplay.
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08 Mar 2024
Absolute masterpiece, someone watched all noir cinema movies in existence then proceeded to make a videogame about them all with an antiwar message, just like I like them.
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07 Jan 2024
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