28 Nov 2012
28 Nov 2012 - PC (Microsoft Windows)
28 Nov 2012 - Xbox 360
28 Nov 2012 - PlayStation 3
04 Dec 2012 - PlayStation 3
30 Nov 2012 - PlayStation 3
Main story
Main story + extras
100% completion
Beyond the reach of civilization lies a lawless island ruled by violence. This is where you find yourself stranded, caught in a bloody conflict between the island’s psychotic warlords and indigenous rebels. Struggling to survive, your only hope of escape is through the muzzle of a gun. Discover the island’s dark secrets and take the fight to the enemy; improvise and use your environment to your advantage; and outwit its cast of ruthless, deranged inhabitants. Beware the beauty and mystery of this island of insanity… Where nothing is what is seems, you’ll need more than luck to escape alive.
Audio | Subtitles | Interface | |
---|---|---|---|
Chinese (Simplified) | ✓ | ✓ | |
Chinese (Traditional) | ✓ | ✓ | |
Czech | ✓ | ||
Danish | ✓ | ||
Dutch | ✓ | ||
English | ✓ | ✓ | ✓ |
Spanish (Spain) | ✓ | ✓ | ✓ |
French | ✓ | ✓ | ✓ |
Italian | ✓ | ✓ | ✓ |
Japanese | ✓ | ✓ | ✓ |
Korean | ✓ | ✓ | |
Norwegian | ✓ | ||
Polish | ✓ | ||
Portuguese (Portugal) | ✓ | ||
Russian | ✓ | ✓ | ✓ |
Swedish | ✓ | ||
German | ✓ | ✓ | ✓ |
Says Vaas who steals the show who's one of the best villains in gaming. Unpredictable, intense, and unforgettable, he brings chaos and depth to the island. And then there's Jason Brody who starts as a typical tourist, caught in a nightmare, but as the island tests him, you watch his transformation from a scared kid into someone who can’t afford to be weak. It’s a gritty, powerful evolution that really drives the narrative.
The gameplay is peak in the first act, tight, action-packed, and constantly pushing you to explore. The world feels alive and dangerous, with every mission keeping you on the edge of your seat. The island itself becomes another character, making every step you take feel meaningful.
The second act? Slows down. The fire’s gone, the momentum fades. Feels like you’re trudging through mud, waiting for the next spark.
But the last act? That hits like a freight train. It’s the kind of finale that makes the whole ride worth it. The second act may drag, but the last act? It’ll punch you right in the gut and make you remember why you started the journey in the first place.
This is the game to start the Far Cry franchise. It’s chaotic, it’s messy, and it’s got everything that makes this series stand out. If you’re new to it, don’t waste time.this is where you dive in.