Metal Gear Solid V: The Phantom Pain
Metal Gear Solid V: The Phantom Pain
01 Sep 2015
XONE
X360
PS3
PC
PS4
Want Played
rating
9.6rating
2344want
5213played
610playing
121reviews
publisher
Konami publisher
developer
Kojima Productions developer
Screenshots
Summary
Metal Gear Solid V: The Phantom Pain is the final game in the Metal Gear series. It is the sequel to Metal Gear Solid V: Ground Zeroes released the year before and a prequel to the original Metal Gear. The game has a complex story with long cut-scene sequences, but there are fewer and they are shorter compared to earlier Metal Gear Solid titles. Most of the gameplay mechanics introduced in Ground Zeroes are carried over: it is still an action game and stealth oriented but replaces the linear corridor design from most earlier titles with large open world environments that offer the player unrestricted freedom for the approach. The world has now a real-time day and night cycle and various weather effects that influence enemy behaviour, visibility and sound. Sabotaging or destroying certain structures can also influence other parts of the map.
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