Luigi's Mansion

14 Sep 2001

Nintendo GameCube
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7.0 rating
589 want
1609 played
97 playing
77 reviews
Developer
Nintendo EAD
Publisher
Nintendo
Gradiente

Tags

Time to beat

Main story icon

Main story

6h 30m
Main story and extras icon

Main story + extras

6h
100% completion icon

100% completion

7h
Based on 9 answers
Summary

Luigi steps out from the shadow of his brother Mario and into the gloomy shadows of a very haunted house in this, his first-ever starring role. When Luigi learns that he's the proud new owner of a creepy old mansion, he's thrilled. Of course, his feelings immediately shift when his brother, the storied Mario, disappears from the house. Now, you'll have to help Luigi track his brother down, making your way through expansive 3D levels. Each stage is packed with ghosts and ghouls to put you on edge; and you'll be armed with a flashlight and a vacuum cleaner to help you capture your foes. Armed with a flashlight and a customized vacuum cleaner, Luigi must rid the mansion of Boos and ghouls -- and find his missing brother to boot!

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Luigi's Mansion is a charming spin-off of the Mario Bros. series that puts a side character into the spotlight and adds an interesting and creative gimmick that makes this experience a memorable one, although a tad bit repetitive.

Visually, the game aged quite well; it has great character and enemy design. Luigi is expressive and simply cute. The environment can be a bit repetitive, but the fact that there are plenty of interactable objects combined with occasional cloth physics you can interact with makes it exciting to explore and sweep and touch everything that you can see. It runs smoothly at 60 fps, with no issues whatsoever.

The story, as it is common in Mario Bros. games, is not high priority, but the gimmick and adventure are, and this is a pretty unique and interesting premise, exploring a mansion filled with ghosts that are uniquely designed, and thanks to their appearance and environment, can tell their story – it is curious as well as well made. It struggles a bit, though, once Boos start becoming more prominent in the game.

Gameplay of Luigi's Mansion, as I said, is pretty unique; basically Resident Evil plus Ghostbusters. It's satisfying to get access to a new room, slowly dust off every item you see and figure out how to solve a puzzle attached with a ghost. The process of fighting the ghosts, though, is exciting at first but becomes redundant by the end, and that helps the collectible Boos – the repetitive part of the game. At first they are easy and satisfying to collect, but by the end they become more spongy, often leap into a different room which forces you to go back and forth and, at times, into rooms that are still locked, just annoying to see happen. Besides that, going back and forth between cleaned areas and still locked rooms that are on a different side of the game is exhausting in the late game. There should have been some warp mechanic, and I mean that could get you to any cleared room, not just the main hall.

To sum up, besides some issues, Luigi's Mansion is still a fun little experience that is worth giving a try. Luigi needs all the support he can get, but this time it's Mario that needs it the most.
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18 Mar 2025
without any doubt, one of games of all time
26 Nov 2022
Classic NGC game that’s a tad spooky! It used to frighten me a little growing up but I have fond memories of this game - playing it late night with my cousins. The vacuum controls are a little wonky but after a while you get the hang of it. I enjoyed the story of Luigi having to step up in Mario’s absence to save his brother - a theme that’s occurred time and time again in the franchise. They also put time into creating backstories for the villains and had optional bosses which I do appreciate. This game a solid choice for a single player story game!
12 Mar 2025
I didn't feel connected with this game in any way. I tried 3 times to continue my playthrough, because some people that i know and others that i follow likes this game. Unfortunately, this one wasn't for me.
14 Feb 2025
Basically Nintendo's PG rated Resident Evil. Create from start to finish and also short and sweet. S

Each unique ghost has a specific way of capturing them and the puzzles are to figure out how to capture them in the first place. The combat of trying to suck in ghosts with the Vaccum is super fun as you struggle trying to suck them in. The controls aren't the best and I'm sure are refined in the sequels, but you can get used to them.

PSA. Vaccums are the most underrated weapons/tools in video games and I'm glad it's the star of the show here
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06 May 2023
I always get the shack at the end 😭
13 Mar 2025
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