Scorn

14 Oct 2022

Xbox Series X|S PlayStation 5 PC (Microsoft Windows)
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6.3 rating
1520 want
1351 played
124 playing
98 reviews
Developer
Ebb Software
Publisher
Kepler Interactive
Ebb Software

Tags

Time to beat

Main story icon

Main story

5h 59m
Main story and extras icon

Main story + extras

-
100% completion icon

100% completion

6h 39m
Based on 17 answers
Summary

Scorn is an atmospheric first person horror adventure game set in a nightmarish universe of odd forms and somber tapestry. It is designed around an idea of "being thrown into the world". Isolated and lost inside this dream-like world you will explore different interconnected regions in a non-linear fashion. The unsettling environment is a character itself. Every location contains its own theme (story), puzzles and characters that are integral in creating a cohesive lived in world. Throughout the game you will open up new areas, acquire different skill sets, weapons, various items and try to comprehend the sights presented to you.

The best visual implementation of H.R. Giger's hellish biomechanical style and Zdzisław Beksiński's dystopian surrealism ever realized, outside of their own respective works. The art direction and visual design is simply peerless in the medium, constantly alluring and repulsing with its beautiful and vile imagery (with a healthy dose of eroticism thrown in for good measure). The sheer density of its world, and the meticulousness of its detail is staggering. Learning how to navigate and interact with its ambiguous systems felt rewarding, but unfortunately combat did not. Putting guns in here was a baffling decision. I was really hoping that weapons would only really be tools for solving puzzles, but this wasn't the case. Those of us who were expecting a cerebral walking sim were forced into shallow and frustrating gunplay, while those who thought this was a shooter will find far too little of it to be satisfied. This game also desperately needed a diagetic user interface, as the HUD felt extremely out of place. But, like I said, this only really occupies a fraction of the experience, and I think the rest of the game is so good that it almost doesn't matter. Despite its shortcomings, this is an unforgettable experience.
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12 Oct 2023
dropped

the devs really thought it's cool to build such a bland disgusting world and people would like it cuz it's scary lol

puzzles for kids, super linear (not bad) but it should be more suitable for shooting mechanics, i was hoping it would be better if i get a gun then it turned out it's a toy to pull things off or whatever!
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15 Oct 2022
giving it a generous 3 instead of a 1 because the visuals are fantastic just a shame everything else about this game is poo, bit annoyed that I've just wasted near 3 hours on this.

I found myself running round the same looking dark corridors for that whole 3 hours until I finally gave up.

the only "weapon" I found was a weird lipstick gun that has to be one of the worst in any game, sort of half gun half key.

making a game dark doesn't make it scary either. didn't finish got far too bored.

I did try
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05 Mar 2023
A BEAUTIFUL DISGUST

The artwork is so incredible,I fell in love with its Lovecraft cosmic beauty.
There's nothing like it,design is like craftsmanship work and the atmosphere is so intriguing plus the graphics slaps hard.
I still don't get it on how they made sound design for this one,it's difficult to produce this kind of ambience.
H.R Giger would be so proud of it.
It will take some time to explore and solving puzzles plus the combat is very limited but the design of every element and mechanics is so amazingly done,this might be the greatest cosmic horror game made yet.

The Ending is Artistic masterpiece.
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03 Oct 2024
The most beautiful horror game that i have ever played 8/10✨
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05 Aug 2024
Scorn showcases exquisitely crafted infernal landscapes, the material of haunting nightmares, and exudes an exquisitely eerie ambiance. Its deliberately unhurried tempo and unapologetically bold use of shock-horror elements might discourage a few, yet I personally reveled in the spine-chilling journey, an experience that compelled me to repeatedly delve back in. My primary concern rested with the vexingly intricate combat mechanics, which, while seemingly intended to enhance the immersion, ultimately detracted from my overall enjoyment.
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27 Feb 2023
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