Brothers: A Tale of Two Sons

07 Aug 2013

PC (Microsoft Windows) PlayStation 3 Xbox 360 Android iOS PlayStation 4 Xbox One Windows Phone Nintendo Switch
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8.3 rating
1682 want
5540 played
188 playing
225 reviews
Developer
Starbreeze Studios
Publisher
505 Games

Tags

Time to beat

Main story icon

Main story

3h
Main story and extras icon

Main story + extras

3h 54m
100% completion icon

100% completion

3h 55m
Based on 63 answers
Summary

Brothers is presented from a third-person view overlooking the two brothers. The brothers are moved individually by two thumbsticks on the controller. The controller triggers also cause the respective brother to interact with the game world, such as talking to a non-player character or grabbing onto a ledge or object. The older brother is the stronger of the two and can pull levers or boost his younger brother to higher spaces, while the younger one can pass between narrow bars. The player progresses by manipulating the two brothers at the same time to complete various puzzles, often requiring the player to manipulate both brothers to perform differing functions (such as one distracting a hostile non-player character while the other makes their way around). Should either brother fall from a great height or get injured, the game restarts at a recent checkpoint. All of the in-game dialogue is spoken in a fictional language, thus the story is conveyed through actions, gestures and expressions.

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A game about pain and loss.
27 Mar 2024
I personally thought the ending was predictable, but I think overall it was a really touching story.


***Spoilers***
I also thought the way they changed the controls a little at the end was a nice touch--that had me tearing up.
24 Jan 2024
no one knows about this game which is a shame
04 Jan 2023
I cried 💀
I have nothing more to said. I fucking cried.
03 Jul 2022
"Brothers: A Tale of Two Sons" delivers a simple, short, and beautiful linear adventure, demanding simultaneous control of two brothers. Initially, the dual-character control scheme proved confusing, but proficiency was quickly attained. Early gameplay was marred by frustrating bugs, notably the lift bug, requiring sustained, ten-minute rotations of both analog sticks to prevent descent. Additionally, an object interaction bug resulted in a character becoming suspended in mid-air, necessitating level restarts. Despite these hiccups, the experience proved enjoyable, underpinned by a compelling narrative. The level of deception presented by a later-encountered female character was particularly striking. While the game's brevity was known beforehand, the conclusion arrived too quickly. Nonetheless, it offers a sweet and short journey, recommendable for those with limited time.
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12 Mar 2025
the ending 😭
04 May 2023
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