01 Jun 1990
31 Dec 1992 - Amiga
31 Dec 1992 - Amiga
31 Dec 1992 - Atari ST/STE
31 Dec 1991 - Commodore C64/128/MAX
01 Jun 1990 - DOS
01 Jun 1990 - DOS
31 Dec 1991 - FM Towns
21 Nov 1991 - PC-9800 Series
19 Jun 1992 - Sharp X68000
31 Dec 1993 - Super Nintendo Entertainment System
03 Apr 1992 - Super Famicom
Ultima VI sees the player return to Britannia, at war with a race of gargoyles from another land, struggling to stop a prophecy from ending their race. The player must help defend Britannia against these gargoyles, and ultimately discover the secrets about both lands and its peoples.
Though believed to be mythological creatures the existence of Gargoyles was discovered shortly after the first expedition into the geologically unstable underworld. At first, they seemed content to remain in their subterranean domain, but recently they began appearing in our world, seemingly bent on doing us great harm. These diabolical nemeses have begun to seize our holy shrines and places of enlightenment. Scores of homes and villages in our land have been destroyed during nocturnal raids mounted by the daemonic fiends, while countless others stand empty and deserted. Local and government militias have organized in opposition to the calamitous invasion from below. Whole brigades of skilled warriors from Serpent's Hold have clashed with these tireless foes on the field of battle, but to no avail. The Gargoyles' methods suggest that they are searching for something of great value. It is even rumored that they may seek your destruction, though why this should be is not known to us.
Audio | Subtitles | Interface | |
---|---|---|---|
English | ✓ | ✓ |