12 Dec 1998
12 Dec 1998 - Nintendo 64
03 May 1999 - Nintendo 64
09 Mar 1999 - PC (Microsoft Windows)
30 Sep 1999 - PlayStation
31 Dec 2000 - PlayStation
01 Jan 1970 - Nintendo 64
Single player takes the form of a "Story" mode divided into five episodes and fifteen linear levels. The player will face weak minions (which change based on the episode), plus occasional sub-bosses which will try to escape into town. The final level is devoted to a unique boss fight. Players use quirky weapons ranging from infinite yellow snowballs to cow launchers and toxic Terrance and Phillip dolls. Every weapon has a secondary fire, and players switch between the four main characters when they switch weapons - each of the four kids shares a single life bar because of this. The kids will comment on game actions as they occur, with heavier profanity censored with bleeps. The kids will get angrier (and fouler) as their health depletes, until they finally give up on saving the town and go home.
A mysterious comet is approaching the earth; described by the opening narration as a force of concentrated evil that no force of good can stand against. As it comes closer, South Park is beset by enemies; including rabid mutant turkeys, deformed clones of the townsfolk, alien visitors, berserk robots, and sentient killer toys. Stan, Kyle, Cartman and Kenny hear about the dangers from Chef, and take up arms to investigate their sources and defend the town.
Audio | Subtitles | Interface | |
---|---|---|---|
Portuguese (Brazil) | ✓ | ||
English | ✓ | ||
German | ✓ |