Jak and Daxter: The Precursor Legacy

03 Dec 2001

PlayStation 4 PlayStation 2
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9.0 rating
497 want
2094 played
92 playing
83 reviews
Developer
Naughty Dog
Publisher
Sony Computer Entertainment

Tags

Time to beat

Main story icon

Main story

8h 42m
Main story and extras icon

Main story + extras

-
100% completion icon

100% completion

12h 4m
Based on 4 answers
Summary

Jak and Daxter: The Precursor Legacy is a 2001 platform video game developed by Naughty Dog and published by Sony Computer Entertainment for the Sony PlayStation 2 on December 4, 2001, as the first game of the Jak and Daxter series. The game follows the protagonist, a young teenager named Jak, as he tries to help his friend Daxter after he is transformed into an "other", a fictional hybrid of an otter and a weasel. The game offers a large range of missions, collectables and objectives, often in the form of minigames, which provide a variety of gameplay experiences, as well as puzzles and platforming stages, which are completed by the player to proceed with the story.

Platinum time around 10 hours.

Pros:

•The level design is really good, it has a lot of variety going from tropical island, to lava to an ice fortress, feels more like a Mario game. Enemy design is unique and pretty diverse that blends really well with the environment .

•Collecting is really fun and challenging sometimes, and the platforming to get most collectables is well tought so it does not seem unfair when you can’t reach or collect something.

•Story is simple but quite charming for the PS2 era, characters are quirky and serve as mini-side quest givers in order to make the world feel more alive and animated.

•Menu is helpfull to track missing eggs or power cells, with info on them each with the requirements to get them.

Cons:

•My biggest misstake here is playing the PSVita version which has a lot to be desired, graphics are bad even comapred to original.

•Framerate a choppy 30fps a best, with mostly being mid 20`s, and the worst part are the controls that from time to time decide that a double jump is not possible even if you press the X two times immediately, and the character controls kinda tanky.

•A really fun collectathon but the performance made the experience kinda bad, dropping it 2 points instead of the deserved 9, but I learned my lesson to not play ports on PSVita.
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16 Nov 2023
Nostalgia blinds you. This game is incredibly frustrating with out of date mechanics and quality of life improvements. But not much comes close to it's charm and humour so, pros and cons. Play it, enjoy it, get annoyed like I did, then complete it. Easy.
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11 Mar 2024
How the fuck was this released in 2001
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29 Jun 2023
A pretty sweet and light adventure, but has some aspects to it that don't allow it to be an excellent experience.

Starting with visuals it is rather enjoyable for it's time, full open world with day and night cycle on a PS2 was rare for video games at the time.

Level design is good enough, but a large amount of decently well hidden collectibles makes collecting them rather exhausting, considering that story progression is directly tied to them.

Combat is just plain bad, requiring to get close to the enemies, which for the most time will manage to scratch you and take a good chunk of health out of you, gets pretty annoying with time and unnecessary frustrating.

Characters got some charm, the easy highlight being Daxter, but the narrative itself it unmemorable with cutscenes I always just try to skip instead. Also an odd nitpick, female character models are weirdly sexualised and look odd at times, quite a different Naughty Dog back then wasn't it.

Otherwise it's a still a charmful classic, but the kind I would not play though again.
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03 Dec 2024
[PS2]

ᴹʸ ᴼᵇʲᵉᶜᵗⁱᵛᵉˢ
• Story Mode ✓
• 100% ✓
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26 Oct 2023
Best. My childhood game.
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28 Jun 2023
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