Jak and Daxter: The Precursor Legacy

03 Dec 2001

PlayStation 4 PlayStation 2
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9.0 rating
464 want
1988 played
87 playing
73 reviews
Developer
Naughty Dog
Publisher
Sony Computer Entertainment

Tags

Time to beat

Main story icon

Main story

8h 42m
Main story and extras icon

Main story + extras

-
100% completion icon

100% completion

12h 4m
Based on 4 answers
Summary

Jak and Daxter: The Precursor Legacy is a 2001 platform video game developed by Naughty Dog and published by Sony Computer Entertainment for the Sony PlayStation 2 on December 4, 2001, as the first game of the Jak and Daxter series. The game follows the protagonist, a young teenager named Jak, as he tries to help his friend Daxter after he is transformed into an "other", a fictional hybrid of an otter and a weasel. The game offers a large range of missions, collectables and objectives, often in the form of minigames, which provide a variety of gameplay experiences, as well as puzzles and platforming stages, which are completed by the player to proceed with the story.

Platinum time around 10 hours.

Pros:

•The level design is really good, it has a lot of variety going from tropical island, to lava to an ice fortress, feels more like a Mario game. Enemy design is unique and pretty diverse that blends really well with the environment .

•Collecting is really fun and challenging sometimes, and the platforming to get most collectables is well tought so it does not seem unfair when you can’t reach or collect something.

•Story is simple but quite charming for the PS2 era, characters are quirky and serve as mini-side quest givers in order to make the world feel more alive and animated.

•Menu is helpfull to track missing eggs or power cells, with info on them each with the requirements to get them.

Cons:

•My biggest misstake here is playing the PSVita version which has a lot to be desired, graphics are bad even comapred to original.

•Framerate a choppy 30fps a best, with mostly being mid 20`s, and the worst part are the controls that from time to time decide that a double jump is not possible even if you press the X two times immediately, and the character controls kinda tanky.

•A really fun collectathon but the performance made the experience kinda bad, dropping it 2 points instead of the deserved 9, but I learned my lesson to not play ports on PSVita.
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16 Nov 2023
Nostalgia blinds you. This game is incredibly frustrating with out of date mechanics and quality of life improvements. But not much comes close to it's charm and humour so, pros and cons. Play it, enjoy it, get annoyed like I did, then complete it. Easy.
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11 Mar 2024
How the fuck was this released in 2001
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29 Jun 2023
[PS2]

ᴹʸ ᴼᵇʲᵉᶜᵗⁱᵛᵉˢ
• Story Mode ✓
• 100% ✓
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26 Oct 2023
Best. My childhood game.
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28 Jun 2023
This is the best goddamn 3D platformer ever made. I've been waiting 20+ years for something to top it, and I don't suspect anything will anytime soon. It has my favorite movement in any 3D game ever. The way you chain movement mechanics into each other feels so fluid, and the animation work is god-tier (I still get excited over those smear frames). The eco power-ups affect the gameplay in interesting ways, the level design is amazing, the mini-games are an absolute blast, the mounts and vehicles are so fun, the world is fascinating and its characters charming—this game checks every single box on how to craft a superb platform adventure.
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05 Sep 2022
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