29 Feb 2024
29 Feb 2024 - PlayStation 5
23 Jan 2025 - PC (Microsoft Windows)
Main story
Main story + extras
100% completion
Final Fantasy VII Rebirth is the new story in the Final Fantasy VII remake project, a reimagining of the iconic original game into three standalone titles by its original creators. In this game, players will enjoy various new elements as the story unfolds, culminating in the midpoint from the original Final Fantasy VII.
For years now, the Shinra Electric Power Company has been providing the world with energy at the expense of the lifestream, the “river” whence all life flows and whither it returns. After storming the company’s headquarters and engaging in a series of battles for the ages, Cloud and his companions leave Midgar behind and set out for the wider world. Once in the grasslands, they hop aboard chocobos and embark on a journey with an unknown destination. Meanwhile, Zack—beaten and battered from his fight against an army of troopers—hobbles across the wastelands into Midgar with a mako-poisoned Cloud on his shoulder. Though he has managed to escape death for now, the ominous rift in the sky gives him little reason to rejoice. That is hardly the only threat facing the world, however. The Shinra Resistance Committee, backed by Wutai’s interim government, declares war on the company; figures shrouded in black robes carry with them the corpse of Jenova, a veritable calamity from another world; and the Weapons—fierce and monstrous guardians of the planet—have recently awakened. Amid this chaos, Sephiroth has set his plan in motion, thus ensuring myriad fates intertwine and are birthed anew.
Audio | Subtitles | Interface | |
---|---|---|---|
Japanese | ✓ | ✓ | ✓ |
Korean | ✓ | ✓ | |
Chinese (Simplified) | ✓ | ✓ | |
Chinese (Traditional) | ✓ | ✓ | |
Portuguese (Brazil) | ✓ | ✓ | |
English | ✓ | ✓ | ✓ |
Spanish (Spain) | ✓ | ✓ | |
Spanish (Mexico) | ✓ | ✓ | |
German | ✓ | ✓ | ✓ |
French | ✓ | ✓ | ✓ |
Italian | ✓ | ✓ |
It has by far the biggest side content and mini-games I have seen with many ways to explore its artistically beautiful worlds, ranging from multiple Chocobo types to land and air vehicles.
The most highlighted advantage that i have addressed so far, was how much it balanced its cinematics with gameplay! The game feels intuitive to the player's sense for when they'll get bored so that it immediately cuts off the cinematic scene to present the gameplay.
Adding to how much diverse the gameplay is, the free roaming is much much better than FF XV and allows you to freely jump and step onto almost every area in sight.
There wouldn't have been a moment in Rebirth where I just felt "Bored" or "Overwhelmed" like it used to be in the previous titles, the dev were really listening this time to make one of the most enjoyable experiences I had in a while.
•Rebirth is an absolute phenomenon in video games and not only in the Final Fantasy franchise!