05 Jun 2008
10 Jun 2008 - PlayStation 3
06 Jun 2008 - PlayStation 3
05 Jun 2008 - PlayStation 3
06 Jun 2008 - Xbox 360
05 Jun 2008 - Xbox 360
10 Jun 2008 - Xbox 360
03 Jul 2008 - PlayStation 3
03 Jul 2008 - Xbox 360
The Dragon Ball Z universe makes its first appearance on the seventh generation of consoles with the release of Dragon Ball Z: Burst Limit. It features the detailed graphics and dramatic, seamless battles expected from a next-generation console. During each battle, you will find conditions that create new dramatic scenes with characters and movement reminiscent of the original animation. After the battles, watch a unique story unfold each time you play. There is also a stronger element of offense and defense, due to added energy saving and fighting techniques. Use of special skills will no longer drain energy. The lower your energy, the stronger you get, making for a possible turnaround of the battle.
What sucks is that the roster is so little, the gameplay can be a bit clunky and all over the place if you're new to it