28 Jan 1999
28 Jan 1999 - PlayStation
23 May 2000 - PlayStation
06 Jul 2001 - PlayStation
Digimon world is a game that allows a player to raise their own Digimon and teach it to battle.
The plot begins when a small group of children are playing their Digimon Virtual Pet device. The protagonist, a young boy, arrives and excitingly observes a fight between MetalGreymon and MetalMamemon in the Virtual Pet devices. When the boy goes home, he notices light coming from his room. As he gazes into his Digimon Virtual Pet device, a Koromon appears attempting to talk to him. The boy gets sucked into the Digital World, where he is greeted by Jijimon and many other Digimon, including his partner. Once the boy realizes that File City is in danger, he takes it upon himself to recruit Digimon in order to populate the city. As the story progresses, the young boy discovers the evil plot created by Analogman and sets out to save File Island.
The whole feeling I had while playing this game was that of a game that was barely able to function. That's a shame, because I can see what this game was going for and I think those are such neat ideas, yet almost none of those ideas are done good enough to keep me hooked.
The fact the game Is also incredibly slow doesn't help at all as most of the times I was almost falling asleep while travelling from a zone to another.
The combat system is definitely the worst of it all tho: as I said, the idea is great on paper, but when you are actually playing, it plays terrible. It basically all come down to speed, as the Digimon which manages to attack first and stun the enemy has the upper hand in every fight.
The RNG is also pretty fucked up in this game.
I'm not going to continue my adventure in this beautiful and interesting world, sadly, as this game really takes lots of times to be complete - but I think I've seen all I could've seen here, honestly.