12 Nov 2013
12 Nov 2013 - PlayStation 3
12 Nov 2013 - Mac
12 Nov 2013 - Xbox 360
13 Sep 2016 - PlayStation 4
13 Sep 2016 - Xbox One
15 Sep 2016 - PlayStation 4
15 Sep 2016 - Xbox One
29 May 2020 - Nintendo Switch
12 Nov 2013 - Linux
12 Nov 2013 - PC (Microsoft Windows)
Main story
Main story + extras
100% completion
BioShock Infinite: Burial at Sea - Episode 1 is the first part of the story-driven downloadable content of BioShock Infinite that puts the player in the perspective of Booker DeWitt in a new story, taking place in the city of Rapture right before its fall. This new campaign features the city of Rapture rebuilt from scratch with game mechanics and the Unreal Engine 3 used for BioShock Infinite. It includes new weapons, new Plasmids, new Gears and Tears. The first half of this first episode focuses mostly on the exploration of the business streets of Rapture and its story.
In the city of Rapture, Booker DeWitt is a well known private investigator, handling his clients' dirty work, when not drinking and gambling. On the eve of 1959, a mysterious woman by the name of Elizabeth asks him to investigate the disappearance of a young girl named Sally. Elizabeth's intentions are vague and she is unwilling to reveal any vital information, saying only that Sally is alive and elite artist Sander Cohen may have information regarding her whereabouts. The duo journey to Cohen's at High Street, but are denied entrance to the club. Needing the masks specifically crafted for the club's exclusive party guests, Booker and Elizabeth search the nearby shops. With Elizabeth distracting the shopkeepers, Booker is able to retrieve the required mask and the two are welcomed into Cohen's party.
Audio | Subtitles | Interface | |
---|---|---|---|
Japanese | ✓ | ✓ | |
Korean | ✓ | ✓ | |
Chinese (Traditional) | ✓ | ✓ | |
Polish | ✓ | ✓ | |
Portuguese (Brazil) | ✓ | ✓ | |
Russian | ✓ | ✓ | |
English | ✓ | ✓ | ✓ |
Spanish (Spain) | ✓ | ✓ | |
German | ✓ | ✓ | |
French | ✓ | ✓ | |
Italian | ✓ | ✓ |