15 Sep 2016
28 May 2020 - Nintendo Switch
15 Sep 2016 - Xbox One
15 Sep 2016 - PlayStation 4
15 Sep 2016 - PC (Microsoft Windows)
15 Sep 2016 - Mac
Main story
Main story + extras
100% completion
Minerva's Den Remastered is a single player downloadable content for BioShock 2. This additional campaign is a self-contained narrative experience that puts players in the role of another Alpha Series Big Daddy in a previously unexplored section of Rapture. Minerva's Den shows another vision of Rapture within Minerva's Den, a high-technology center of the city, and explores the backstory of the Thinker, a supercomputer responsible for the control of many automatic devices and systems in the underwater utopia, and its creator Charles Milton Porter.
The player assumes the role of Subject Sigma, another Alpha Series Big Daddy, as he travels through Minerva's Den, home to Rapture's Central Computing.
Audio | Subtitles | Interface | |
---|---|---|---|
Japanese | ✓ | ✓ | |
Chinese (Simplified) | ✓ | ✓ | |
English | ✓ | ✓ | ✓ |
Spanish (Spain) | ✓ | ✓ | ✓ |
German | ✓ | ✓ | ✓ |
French | ✓ | ✓ | ✓ |
Italian | ✓ | ✓ | ✓ |
The gameplay here is basically the same as in the main game, so there's nothing new to say there. Only that, the new weapon and plasmid are a nice addition. Too bad that they are DLC-limited. Story-wise, it wasn't bad at all. A rather short, self-contanied story with brand-new characters and nice plot twists. One thing I noticed is that since you start with no power ups and only one weapon, but the enemies are already tough since the beginning, this was considerably harder than base game... (...or maybe I'm just bad.) In any case, this was a good way to end Bioshock 2, and a pretty good DLC.
"A thing like that, losing the only person you care about, for somebody else's war... it makes you take stock" - Charles Milton Porter
•highest difficulty beaten: Hard