Ultima Underworld: The Stygian Abyss

11 Mar 1992

DOS FM Towns PC-9800 Series Windows Mobile
Add to wishlist
N/A rating
23 want
18 played
0 playing
1 reviews
Developer
Looking Glass Technologies
Developer
Looking Glass Studios
Publisher
Origin Systems
ZIOSoft
Electronic Arts Victor

Tags

Summary

The Isle of the Avatar was discovered during the Fourth Age (as related in Quest of the Avatar), at the climax of the Avatar’s quest. The Stranger from Another World, who came to Britannia in answer to Lord British’s summons, completed the Test of the Eight Virtues and became the Avatar — the embodiment of the pure axiom of life. It was during his journeys that the Avatar unearthed a chilling artifact: the skull of Mondain the Wicked, the first of the Triad of Evil. There were those who claimed that the artifact held the power to destroy all life on our world. Fortunately, it was the Stranger who discovered it, and not someone of lesser Virtue. Upon completing the Path of the Eight Virtues, the Avatar embarked on a search for the Codex of Ultimate Wisdom. Legend linked this ancient tome with the subterranean maze known as the Great Stygian Abyss. “Truly, no one has ever plumbed its depths,” wrote Shamino, who arranged by magic to obtain a map of its corridors. “I cannot imagine the horrors that await the first to venture into the Stygian depths.”

slide 1 of 1
Great spinoff for classical Ultima serie. Gameplay is really great, a lot of things that's would be great to have even in todays games. Exploring is really immersive, dungeon design is great, feels of growing stronger is cool, rune magic is great. Only two cons, game doesn't connect with Ultima story well and last boss is not interesting.
04 Aug 2022