Ultima II: The Revenge of the Enchantress

24 Aug 1982

DOS Mac Commodore C64/128/MAX MSX MSX2 Atari ST/STE Atari 8-bit Apple II PC-8800 Series PC-9800 Series FM-7
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N/A rating
7 want
10 played
0 playing
2 reviews
Developer
Origin Systems
Publisher
Sierra On-Line
Pony Canyon
StarCraft, Inc.

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Main story

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9h 42m
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Summary

After obtaining aid from the lords of the realm in Ultima I, your character travels back in time, locates the mad wizard Mondain, slays him, and ends his reign of terror. In Ultima II: Revenge of the Enchantress, Mondain's protégé, Minax, who studied the mad wizard's teachings and writings, returns to wreak vengeance on the person who slew her teacher and lover -- you. And, instead of waiting for you to return to her native land of Sosaria, she wreaks havoc on your own Earth. Throughout Ultima II: Revenge of the Enchantress, your quest is quite different in scope from its predecessor. Earth is turned into a half-modern, half-fantasy world by the forces of magic and, as a result, things are much stranger than one might expect. As explained in the introduction, your tasks in the game are to "Battle strange creatures across the face of the Earth, search for clues in careless words spoken at the local pub, traverse deep, dark, deadly dungeons and tall, terrifying towers...and conquer Time itself to battle Minax the Enchantress."

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Got some improvements in gameplay and world design but major downfall in quest design. Almost impossible to figure out quick sword and planet travelling without guide. Also, even more grind compering to first game. Still, exploring world is interesting.
04 Aug 2022
Played: 9 hours 42 minutes
Platform: iOS/iPad 3 (as a part of Commodore 64: Elite Collection)
07 Feb 2021