The Legend of Zelda

21 Feb 1986

Wii U Nintendo 3DS Family Computer Disk System Wii Nintendo Entertainment System Family Computer
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N/A rating
356 want
1845 played
107 playing
99 reviews
Developer
Nintendo R&D4
Publisher
Playtronic
Nintendo

Tags

Time to beat

Main story icon

Main story

7h
Main story and extras icon

Main story + extras

8h
100% completion icon

100% completion

9h 21m
Based on 6 answers
Summary

The Legend of Zelda is the first title in the Zelda series, it has marked the history of video games particularly for it's game mechanics and universe. The player controls Link and must make his way through the forests, graveyards, plains and deserts of the Otherworld to find the secret entrances to the eight dungeons and try to restore the broken Triforce. Among the game's mechanics, it was the first time we saw a continuous world that could be freely explored, power-ups that permanently enhanced the main character's abilities and a battery save feature that allowed players to keep their progress instead of having to start over. The gameplay balanced action sequences with discovery, secrets and exploration.

While this game definitely shows it’s age now, it’s a fascinating part of the artistic and technical history of video games, spawning perhaps one of gaming’s finest experiences. I can only imagine how it would of felt as a kid with an NES in the 80’s, exploring this expansive world, drawing your own maps and solving the secrets of the land of Hyrule. Now? Well, it may not have the same effect, but it’s a robust and fun time nonetheless, if nothing else just to see where Zelda started.
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12 Jan 2022
When I first played The Legend of Zelda, I didn’t know what to expect. The game offered no detailed instructions—just an open world and complete freedom. The idea that I could explore anywhere and uncover secrets on my own was fascinating. It felt like a real adventure, where every corner of the map was filled with mystery and danger.

The dungeons were the heart of the game. Each one had its own unique design and challenges, giving a real sense of progression. Some puzzles were cleverly crafted, while others were downright frustrating, especially when I had no idea what to do next. But the sense of accomplishment after solving a puzzle or defeating a tough enemy made all the effort worthwhile.

For me, the biggest downside of the main game was its occasional vagueness. For instance, finding hidden walls or essential items often felt like a game of trial and error. Without a guide, some parts were so obscure that they tested my patience. While the freedom to explore was exciting, it sometimes left me feeling lost and like I was wasting time.

Then came Second Quest, and the game entered a whole new realm of challenge. It felt like the developers were trying to outsmart me at every turn. Redesigned dungeons, new enemy placements, and the relocation of key items made all my knowledge from the first playthrough useless. One of the most enjoyable aspects was being forced to rethink my strategies and approach the game with a fresh perspective.

However, Second Quest wasn’t just challenging—it was punishing. At times, it felt like the game was deliberately trying to frustrate me. Some items were hidden in illogical places, and certain puzzles seemed impossible without sheer luck or external help. Even so, every time I overcame one of these obstacles, the feeling of triumph was unmatched.

In the end, my experience with The Legend of Zelda was a mix of excitement, challenge, and occasional frustration. The main game does an excellent job of delivering a sense of adventure, while Second Quest is designed for those who crave a real test of their skills and patience. This isn’t a game I’d recommend to everyone, but if you enjoy solving intricate puzzles and don’t mind a few tough moments, it’s an unforgettable journey.

((Use hand draw guide for first quest,for second quest YouTube))
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29 Nov 2024
My first playthrough of this game was the Redux hack (I highly recommend playing this version) of this game, which doesn't drastically change anything but iron out some aged mechanics and improve the QoL.

I've played every Zelda game but have put off playing this and Zelda 2 due to the fact that these are cryptically designed games. However I decided to swallow my pride and play this with a guide (and knowing the OG came with a guide in the box makes me feel a little better). Absolutely play this game with a guide, I feel like it's actually meant to be played this way.

Surprisingly Zelda 1 is still very enjoyable if you do play with a guide and holds up pretty well. There is a lack of puzzles which the series is known for and more about exploration in this sense but it's forgiveable being the first game in the series.
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20 Jun 2023
This game is one of my absolute childhood favorites. It may not be everyone’s favorite Zelda, this game opened the door to the series and d we has adventure games and RPGs is all about. This game will always have a special place in my heart. 😁
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05 Jun 2024
I was totally obsess by that time playing all the titles(no internet for me)so It was as great as frustrating but totally worth It.
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03 Jan 2024
This was so much fun at the start then quickly became frustrating as the dungeons and enemies became more sporadic. Trying to predict enemy movements or which walls to bomb became impossible and I had to rely on the rewind feature.
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16 May 2023
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