23 Jun 1996
01 Mar 1997 - Nintendo 64
23 Jun 1996 - Nintendo 64
01 Mar 1997 - Nintendo 64
29 Sep 1996 - Nintendo 64
29 Sep 1996 - Nintendo 64
07 Dec 2006 - Wii
08 Dec 2006 - Wii
19 Nov 2006 - Wii
01 Apr 2015 - Wii U
01 Apr 2015 - Wii U
02 Apr 2015 - Wii U
31 Dec 1998 - Nintendo 64
Main story
Main story + extras
100% completion
The first three-dimensional entry in the Mario franchise, Super Mario 64 follows Mario as he puts his broadened 3D movement arsenal to use in order to rescue Princess Peach from the clutches of his archrival Bowser. Mario has to jump into worlds within paintings ornamenting the walls of Peach's castle, uncover secrets and hidden challenges, and collect golden Power Stars as reward for platforming trials.
“Mario, please come to the castle. I've baked a cake for you. Yours truly, Princess Toadstool.” “Wow, an invitation from Peach! I'll head out right away. I hope she can wait for me!” Mario is so excited to receive the invitation from the princess, who lives in the Mushroom Castle that he quickly dresses in his best and leaves right away. “Hmmm, something's not quite right here... It's so quiet...” Shaking off his uneasy premonition, Mario steps into the silent castle, where he is greeted by the gruff words, “No one's home! Now scram! Bwa, ha, ha.” The sound seems to come from everywhere. “Who's there?! I've heard that voice somewhere before...” Mario begins searching all over the castle. Most of the doors are locked, but finding one open, he peeks inside. Hanging on the wall is the largest painting he has ever seen, and from behind the painting comes the strangest sound that he has ever heard... “I think I hear someone calling. What secrets does this painting hold?” Without a second thought, Mario jumps at the painting. As he is drawn into it, another world opens before his very eyes. Once inside the painting, Mario finds himself in the midst of battling Bob-ombs. According to the Bob-omb Buddies, someone...or something...has suddenly attacked the castle and stolen the “Power Stars.” These stars protect the castle. With the stars in his control, the beast plans to take over the Mushroom Castle. To help him accomplish this, he plans to convert the residents of the painting world into monsters as well. If nothing is done, all those monsters will soon begin to overflow from inside the painting. “A plan this maniacal, this cunning...this must be the work of Bowser!” Princess Toadstool and Toad are missing, too. Bowser must have taken them and sealed them inside the painting. Unless Mario recovers the Power Stars immediately, the inhabitants of this world will become Bowser's army. “Well, Bowser's not going to get away with it, not as long as I'm around!” Stolen Power Stars are hidden throughout the painting world. Use your wisdom and strength to recover the Power Stars and restore peace to the Mushroom Castle. “Mario! You are the only one we can count on.”
Audio | Subtitles | Interface | |
---|---|---|---|
Japanese | ✓ | ✓ | ✓ |
English | ✓ | ✓ | ✓ |
German | ✓ | ||
French | ✓ |
The storyline is similar to Super Mario Bros. Bowser has kidnapped peach so she can yasssify him so they can have a diva off and try to see who can girl boss the most and win Mario's heart. So mario has to go save Peach because homegirl cant handle the Diva that is Bowser🫢
The gameplay is pretty good. I think this may be one of the first 3D platformers on N64? Correct me if im wrong. The controls are pretty straight forward. There is a lot of platforming which is the usual formula for Mario games. As you progress through the game you manage to unlock specific abilities to help you such as levitation, and invisibility. These really shape up the game later on.
The game design is fantastic i like the idea of Mario jumping through paintings to go to certain dimensions. Reminds me of Epic Mickey power of 2. Shout out to that game. I like that certain doors are locked up as you need to collect 7 stars to open them to go to the next level. Although nowadays the levels seem basic in design back then it must have felt like a piccaso training. Encountering Bowser was messy. The first few times it was alright the final show down was harder. This diva refuses to make life easy.
Graphics were pretty good for its time, amazing soundtrack that really allows you to feel mood swings as you transition through levels. The sound effects are great also. It is an excellent game that still holds up to this day. We cant ignore the impact it had on gaming culture and changing the platforming genre.