26 Jun 2012
28 Jun 2012 - PC (Microsoft Windows)
28 Jun 2012 - PlayStation 3
28 Jun 2012 - Xbox 360
29 Jun 2012 - PC (Microsoft Windows)
29 Jun 2012 - Xbox 360
29 Jun 2012 - PC (Microsoft Windows)
29 Jun 2012 - Xbox 360
29 Jun 2012 - PlayStation 3
30 Aug 2012 - Xbox 360
30 Aug 2012 - PlayStation 3
07 Nov 2013 - Mac
26 Jun 2012 - Xbox 360
26 Jun 2012 - PC (Microsoft Windows)
29 Jun 2012 - PlayStation 3
26 Jun 2012 - PlayStation 3
14 May 2015 - Linux
Main story
Main story + extras
100% completion
A third-person shooter in which three American soldiers led by Capt. Walker are sent to Dubai in order to recover whoever remains of an infantry unit, the 33rd Battalion, until they decide to take action against the militants situated in the city. As they progress, however, the logistical and ethical complexity of their objective deepens, and their perception of themselves, and their enemy, is put into question.
The game will follow the story of player character Captain Martin Walker (voiced by Nolan North) as he is sent into a post-apocalyptic Dubai with an elite Delta Force bravo team. Previously, Dubai was a wealthy area with many high profile citizens until catastrophic sandstorms left a majority of the city buried. This caused many to evacuate, leaving only a few behind. One of the people left behind was U.S. Army Colonel John Konrad (a reference to the author of Heart of Darkness, Joseph Conrad), a founding member of Delta Force, who refused to evacuate from a training facility in the city and instead remained behind with the men under his command to help protect the citizens that could not evacuate. After several weeks of no contact, the Army fears that Col. Konrad and his men are lost to the destruction of the city until a weak distress signal is picked up. This gives the Army reason to deploy the player and their squad, who must infiltrate the city, neutralize outlaws and survive sandstorms as they attempt to determine what happened to Konrad and his men. Through the narrative in the trailer and sound clips from the game's website it is hinted that Konrad may not have entirely genuine motivations for remaining in Dubai against orders.
Audio | Subtitles | Interface | |
---|---|---|---|
Japanese | ✓ | ||
Russian | ✓ | ✓ | |
English | ✓ | ✓ | |
Spanish (Spain) | ✓ | ✓ | |
German | ✓ | ✓ | |
French | ✓ | ✓ | |
Italian | ✓ | ✓ |
I don't know how this game was licensed but it's a Masterpiece in narrative writing.
A German Studio developing an American plot set in Dubai environment.
Its the only darkest and terrifying game which doesn't count in psychological horror genre.
Haunting arts and visuals with some of the best environments in a shooter game is quite Rare.
Gameplay is the weak point here,not that bad but not that good.
Enemy AI is like deadshot on hard mode but the Squad commanding feature helps alot.
Depth of gunplay is very minimilistic.
This game needs a sequel,which again won't be happening just because how controversial it really was.
Everything was 10/10 except the gameplay mechanics.
The hidden meaning of how far can you go to become a hero but becoming a villian without even knowing yourself.
Its dark, really dark.