Soko-Ban image

Soko-Ban

01 Dec 1982

MSX FM-7 TRS-80 Color Computer NEC PC-6000 Series DOS Sharp X1 TRS-80 Commodore C64/128/MAX Apple II PC-8800 Series SG-1000
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N/A rating
8 want
10 played
0 playing
1 reviews
Developer
Thinking Rabbit
Developer
Thinking Rabbit
Publisher
Tandy
Sega Enterprises, Ltd.
Spectrum HoloByte, Inc.
ASCII Corporation
Thinking Rabbit

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Summary

Sokoban ("warehouse keeper") is a is a classic puzzle game created in 1981 by Hiroyuki Imabayashi, and published in 1982 by Thinking Rabbit, a software house based in Takarazuka, Japan. In 1984 the ASCII Corporation published a version produced by Khaled Bentebal. It was the basis of numerous clones in the later years. It is set in a warehouse. On each level, the player must push crates (from square to square) to get them onto designated spots; once each crate is on a marked spot, the level is complete. Crates can only be pushed one at a time (so two crates next to each other cannot be pushed together), and cannot be pulled--so it's possible to get a crate stuck in a corner, where it cannot be retrieved! By the last levels, you must plan 40 steps in advance.

🕹️RESEÑA🕹️
Un excelente rompecabezas en donde tienes que mover cajas para completar el nivel, muy entretenido y difícil.
⚠️DATO CURIOSO⚠️
*Tiene 306 pantallas oficiales.
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22 Sep 2024
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