26 Apr 2023
26 Apr 2023 - Android
26 Apr 2023 - iOS
26 Apr 2023 - PC (Microsoft Windows)
11 Oct 2023 - PlayStation 5
Main story
Main story + extras
100% completion
Honkai: Star Rail is an all-new strategy-RPG title in the Honkai series that takes players on a cosmic adventure across the stars. Hop aboard the Astral Express and experience the galaxy's infinite wonders on this journey filled with adventure and thrill.
Audio | Subtitles | Interface | |
---|---|---|---|
Japanese | ✓ | ✓ | |
Korean | ✓ | ✓ | |
Chinese (Simplified) | ✓ | ✓ | |
Chinese (Traditional) | ✓ | ||
Portuguese (Brazil) | ✓ | ||
Russian | ✓ | ||
English | ✓ | ✓ | |
Spanish (Mexico) | ✓ | ||
German | ✓ | ||
French | ✓ |
I played the game for around 9 months, and I can say it's probably near the quality of a full priced JRPG game when taking all of this into consideration.
That said, it's a game that's really far from perfect, and most of the limitations that keep it from being a great game exist because of its nature of a live service, gacha game.
Characters must be built by using lots and lots of in-game currencies and items, leading to a lot of grinding that hooks the players to the game; enemies have enormous HP bars which force to player to use the most broken (and rare) characters, leading to a very strict team building and rule out any other character you could be interested in and, what's worse, the game meta starts to play by the rules of the new focus characters introduced with each patch.
For a game that doesn't have any PvP or meaningful online content, I cannot understand why people would waste their time building teams and characters for a game that has no true "endgame" or a point where the player will find himself fullfilled with his progress.
I also cannot like the whole Break system. It's boring, it makes the game harder than it really would be, and it forces you to use the characters the game wants you to use (so in an area where the main character is a Wind type, suddently every enemy is weak to Wind, and so on).
The story is interesting, similar to an anime made up of different arcs, but it sometimes takes itself way too seriously for its own good.
Too many made-up terms (basically a good 50% of the game whole vocaboulary) to be fully understandable, too many unwanted text to kill the game flow.
It also has a terribile pacing and it has recently started to annoy even more die-hard fans with its low-budget animations and still scene dynamics. It has started to become more like a Visual Novel instead of and JRPG, except visual novels have more style.
Doesn't help that the story has started to become repetitive and characters bland or straight up annoying.
Shotout to this game for being one of the 4 gacha/chinese games out there with a decent character design (except The Herta). Females actually look humans in this game! I didn't know even chinese artists could learn human anathomy, impressive.
On a more serious note, tho, the whole game art direction is pretty good. I like many characters, both males and females, and I think there's a good variety of body types, characterizations and themes.