Port

F.E.A.R.

31 Oct 2006

PlayStation 3 Xbox 360
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N/A rating
63 want
106 played
5 playing
2 reviews
Developer
Monolith Productions
Publisher
Vivendi Universal Games
Sierra Entertainment

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Summary

The Xbox 360 port of F.E.A.R. contains an Instant Action mode for single-player. In this mode, players are dropped into a modified level and must get to a designated point as quickly as possible whilst simultaneously killing as many enemies as possible and being as accurate as possible. Graphically, this versions is equivalent to the PC version on maximum settings with an high dynamic range lighting, an advanced particle system and HD textures. It also features an exclusive bonus level not found in the PC original, which depicts Holiday's attempt to extract Bishop from ATC headquarters. These versions also features a new weapon, dual wielded automatic handguns. The PlayStation 3 port of F.E.A.R. features the same Instant Action mode from the Xbox 360 version. It also has its own exclusive additional weapon (a street sweeper shotgun) and bonus mission, which depicts the Delta Force recon team's journey through ATC headquarters prior to encountering Alma. Like the Xbox version, the game's native resolution was 720p, but the other enhancements were removed for this version.

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I can only imagine how fun PvP must've been back in the day. Firefights in the campaign are so immersive and exhilarating.
Everything is so detailed, from the feel and sound of the guns, to the way the enemies will shout orders to each other and then scream when I melt the flesh off their bodies with my special laser gun I found hidden in one of the intricate levels. The lighting as well is so good at creating atmosphere. Too good, in fact, because the environments are often pitch black when the flashlight runs out of charge (this happens every 30 seconds (I timed it (yes, it is very annoying))).
If I had to change one thing about this game it would be to make the flashlight have unlimited charge. A limited flashlight for a horror game would work, but F.E.A.R. is 100% an action game, and the battery life just gets in the way of the fun. It is certainly tense, like a game of CS:GO or Rainbow Six Siege, but it's never scary like the name would suggest.
I also have a problem with the cartoonishly fat guy that can't be killed but that's neither here nor there.
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03 Jun 2024
La guerra paranormal. En este gran juego de terror la historia transcurre dentro de unas instalaciones donde ocurren cosas estrañas y tenebrosa orquestado por un terrorista llamado Paxton Fettel, el cual robo unos experimentos para causar un desastre. Los estados Unidos envió a un equipo de reconocimiento contra amenazas paranormales, pero cuando llegaron fue peor de lo que se imaginaban. Los gráficos, aunque no mejores que en PC, eran muy buenos para su época y el manejo de las físicas muy bueno. Los toques de terror están muy bien implementados, dando una sensación de mal rollo todo el rato y los momentos de disparos están genial, sobretodo cuando utilizas una habilidad en el que puedes ralentizar el tiempo para así disparar a los enemigos. Los momentos de silencio es terrorífico esta lleno de momentos de mucho suspense. Para mi tiene un 8,6 de nota, es un juego excelente de terror, que aunque es corto es muy intenso.
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05 Jun 2023