Dead Space 2

25 Jan 2011

PC (Microsoft Windows) PlayStation 3 Xbox 360
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9.0 rating
2061 want
6380 played
218 playing
183 reviews
Developer
Visceral Games
Publisher
Electronic Arts

Tags

Time to beat

Main story icon

Main story

8h 35m
Main story and extras icon

Main story + extras

11h
100% completion icon

100% completion

16h 30m
Based on 24 answers
Summary

Three years after the Necromorph infestation aboard the USS Ishimura, Isaac Clarke awakens from a coma, confused, disoriented, and on a space station called The Sprawl. Just as his health begins to improve, The Sprawl is overrun with even more advanced forms of the alien-zombie hybrids.

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Dead Space 2 is an excellent sequel to an already great survival horror entry that manages to improve in nearly every aspect while providing a rather satisfying conclusion to the narrative.

Visually, Dead Space 2 holds up better than the first entry while somehow managing to improve performance exponentially; going from 1 to 2 on PS3 was surprising to say the least, the former barely holding 30fps while the latter is locked at 60fps - 1080p, while at the same time having a lot of demanding action sequences and more varied environments. Honorable mention goes to the new suit helmet closing and opening animation; it's just simply iconic.

Story is my personal favorite highlight of Dead Space 2, growing in scale in both story complexity and quality of writing. The biggest change is, of course, Isaac himself, now fully voiced and acted by the same actor who only did screams and grunts in the first entry, a welcome change that I wouldn't have it any other way. The story focuses on deepening the Markers lore, making it more Lovecraftian in nature, easily the best part of the series. Don't want to spoil anything; it's definitely best going in blind. Just going to mention that the story's ending is probably the most satisfying and exciting ever seen in video games, period.

Gameplay mostly has received improvements, much more polished this time around, with some great additions, such as the ability to use sharp objects in the environment as spears to pin down enemies, as well as zero-gravity sections becoming much more enjoyable with the new ability to hover around the environment. Enemy variety mostly stayed the same, with some horrifying additions in the form of stalkers and crawlers, the latter being one of the most shocking enemies in horror media. Gameplay in general became set-piece focused, featuring a good number of action sequences that rival Uncharted's most memorable moments. They are mostly pallet cleansers with standard horror sequences still taking priority, although the series clearly did have an RE4 action shift, but personally I believe at least this time it's well executed for it to be an issue, but I do prefer the bigger horror focus of the first entry.

When it comes to issues, I believe game staggers a bit in the middle with an odd section that panders to nostalgia when the first entry was released just 3 years ago. Just thought it was unnecessary, should have saved it for the third entry atleast.

To sum up, Dead Space 2 is a great action/horror experience and an excellent sequel. I definitely recommend playing it; shame it's not available to experience on modern console hardware.
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29 Mar 2025
They made it less scary bc people said the first one was too scary. Those people should play less scary games and let the rest of us have premature heart attacks like good, red-blooded Americans.
03 Nov 2022
I can't really tell the difference between this and the original Dead Space except this one involves a lot more baby killing. Awesome game though.
27 Aug 2022
Make us whole again
24 Dec 2024
Hell yeah, we're back again
07 Nov 2024
The Goddam zombie babies make me wanna kill myself
14 Apr 2024
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