04 Nov 2014
04 Dec 2014 - Xbox 360
04 Dec 2014 - PlayStation 3
29 May 2020 - Nintendo Switch
29 May 2020 - PlayStation 4
28 May 2020 - Nintendo Switch
04 Nov 2014 - Mac
13 Sep 2016 - Xbox One
30 May 2019 - PC (Microsoft Windows)
Main story
Main story + extras
100% completion
BioShock Infinite: The Complete Edition is a re-release of BioShock Infinite including all its downloadable content.
Audio | Subtitles | Interface | |
---|---|---|---|
Japanese | ✓ | ✓ | |
Korean | ✓ | ✓ | |
Chinese (Simplified) | ✓ | ✓ | |
Chinese (Traditional) | ✓ | ✓ | |
Polish | ✓ | ||
Portuguese (Brazil) | ✓ | ||
Russian | ✓ | ||
English | ✓ | ✓ | ✓ |
Spanish (Spain) | ✓ | ✓ | ✓ |
German | ✓ | ✓ | ✓ |
French | ✓ | ✓ | ✓ |
Italian | ✓ | ✓ | ✓ |
Visually Bioshock Infinite is still incredible, it holds up quote will thanks to a creative and well developed setting, visual design and full of variety enviroment. Intro still captivates the same way it did the first time. Luckily, the remastered port available provides good image lift-up and 60 fps.
Gameplay-wise, Infinite is a downgrade from previous entries; gone is the metroidvania design in favor of a more linear adventure. Gameplay mechanics became more streamlined; for example, the hacking mini-game is gone and now can be done with a vigor, and limited weapon carry is rather annoying. Different ammunition types are gone as well. Shooting, though, feels quite nice; weapon designs, sounds, and animations are well done, but enemy variety is somewhat lacking. The rail system is pretty good and brings momentum to the gameplay. Big Daddies got removed in favor of Mr. Handies; they lack little sister mechanics, which means there is no choice this time around with only a singular ending. The game does feel cut down at times; the Songbird boss battle was teased a few times for it to just not happen.
The narrative is pretty good; Elizabeth is compelling as a character and useful in combat too with ammunition and tonic support. The twist I did not see coming and is well done. Side characters are mixed; the Lutece twins are great, while Daisy Fitzroy is severely underdeveloped, and Comstock doesn't come close to Andrew Ryan in terms of presence. The ending is shocking, but when you realize it's a cliffhanger, it becomes rather disappointing, since it just ends abruptly and asks you to play Burial at Sea to get the full narrative.
To sum up, Bioshock Infinite does have that Bioshock feel, but substance-wise it feels more like a spin-off than a full numbered entry. The Burial at Sea DLCs are basically a requirement to receive the full picture, but luckily with remastered ports, it is available with every copy of the game. On its own merit, it indeed is a compelling and fun action adventure with satisfying combat.