Transistor

20 May 2014

Linux PC (Microsoft Windows) Mac iOS PlayStation 4 Nintendo Switch
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8.5 rating
1037 want
2369 played
175 playing
67 reviews
Developer
Supergiant Games
Publisher
Supergiant Games

Tags

Time to beat

Main story icon

Main story

6h 10m
Main story and extras icon

Main story + extras

-
100% completion icon

100% completion

13h 14m
Based on 20 answers
Summary

An unconventional tactical action RPG in which after a powerful group called the Camerata cause measureless destruction through the ambiguous settlement of Cloudbank, Red, a famous singer in the city, goes on a journey along with her lover who is trapped inside the Transistor, a powerful machine with mysterious properties, to get to the bottom of the situation and get her lost voice back.

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Better than Hades.
15 Jun 2023
Is there any way of getting a pvp game? I need a pvp game so bad
11 May 2023
Good music and sound. Looks amazing. Gameplay is mixed turn based and real time combat, it works pretty well. Story is ok. The guy who talks in your ear all the time get pretty annoying after a while. I would like a more evolved combat system for the game to really shine
13 Feb 2025
really fun gameplay but the man’s silly voice ruined it for me, overacting a bit and he talks a lot
04 Jan 2023
I’ll play anything that Supergiant makes, but having said that, this was the last Supergiant game I had yet to play (this is AFTER playing EA Hades 2). Over the past couple of years, I’ve started, stopped, and restarted it several times because I couldn’t get into it.

So many of the things that make Supergiant games amazing are present in Transistor, including the stunning artwork, Darren Korb’s musical score, and the compelling voice acting. Supergiant doesn’t make anything you’ll let yourself play without the sound on. In its 6-hour (approx) runtime though, there is a much more minimalistic form of storytelling that is unlike any of Supergiant’s other games and it was sometimes difficult to follow. I felt that this kind of approach works better in an open world game but was a little off-putting in something as linear as this. You’re just dropped into the narrative and you kind of have to figure the story out as you go based on the little pieces you get. These pieces only really come from the exposition provided by the titular Transistor (your sword), the OVC Terminals found throughout the game, and maybe two other characters.

The gameplay is a blend of both real time battling (with all skills having some kind of cooldown) and turn-based combat, but I'm guessing everyone would be relying on the turn-based nature to get through it. I did like that when you died, it temporarily destroys one of your equipped functions (one of your equipped moves) rather than actually killing you, so you can still continue battling, just without the functions that you had initially equipped. I never lost them all, but I'm guessing that when you do, that's when you actually die.

The start of the game tees up several ‘boss-like’ characters called the Camerata, but very quickly (I won’t provide spoilers), you find out that only one of these will result in a boss battle at the end of the game. There was only one other boss battle with a different enemy, so the vast majority of the game is made up of several fights with several different enemies and only two battles I would consider to be ‘boss- level’ difficulty.

Despite the minimalist story, the ending was really satisfying, after which there’s something resembling a NG+ mode called a ‘recursion’, but I wasn’t compelled to play through a second time. Overall, it’s a great world with all the right talent behind it, but it was very quick, it didn’t have a great variety of battles/enemies, and I would have liked a more coherent story, even through more cutscenes to appreciate the beautiful artwork.
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08 Apr 2025
A very unique game
29 Jul 2022
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