28 Jan 2014
28 Jan 2014 - PlayStation 4
31 Jan 2014 - PlayStation 4
28 Jan 2014 - Xbox One
19 Nov 2019 - Google Stadia
24 Apr 2024 - PC (Microsoft Windows)
30 Jan 2014 - PlayStation 4
30 Jan 2014 - Xbox One
31 Jan 2014 - Xbox One
Main story
Main story + extras
100% completion
Tomb Raider: Definitive Edition is a re-release of Tomb Raider, developed by Crystal Dynamics and published by Square-Enix for the Playstation 4 and the Xbox One. The game is optimized for next-gen consoles, with the help of outside developers including United Front Games and Nixxes Software. Definitive Edition includes several visual and game play enhancements, and is packaged with all available downloadable content for the game. The game was released on January 28th, 2014.
So I rolled the dice on something new. Tomb Raider. My first dive into the franchise. People said I had to play it if I loved Uncharted. I’m glad I listened.
Visually it was rough around the edges and the story felt kind of weak. But the voice acting is Solid. The platforming was smooth and fluid. The gunplay felt sharp and responsive and the cover system worked like second nature snapping into place right when I needed it.
Then came the set pieces, pure madness dressed as art. Explosions, collapsing ruins, death defying leaps. Cinematics that didn’t just play, they hit.
And when the credits rolled with that final message, it hit me hard. Made me love the game even more.
If you’re chasing the ghost of Uncharted or just looking for a solid action adventure to sink your teeth into. This one’s worth a shot.