Expanded game

Tekken

31 Mar 1995

PlayStation PlayStation 3 PlayStation Portable PlayStation Vita
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N/A rating
39 want
129 played
6 playing
10 reviews
Developer
Namco
Publisher
Sony Computer Entertainment
Namco

Tags

Time to beat

Main story icon

Main story

1h 10m
Main story and extras icon

Main story + extras

-
100% completion icon

100% completion

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Based on 2 answers
Summary

The console version of Tekken adds more content to the original arcade game such as new characters and additional game modes.

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Really great for the first game of the series
But difficulty is not so much balanced and you just can't stop some combination plus there's a bad delay in input Register
03 Jan 2025
Tekken came out when Street Fighter was still dominating the fighting games market and Virtua Fighter had already made its debut: it's undibitable that the game had really good competitors, and so there surely was quality in it since it was able to stand on its own two legs and create a series that would still be one of the most recognizable in the fighting games sphere after 30 years.

The PS1 port of the original arcade game Is almost a 1:1 adaptation, but while it lacks the better arcade graphics and music quality, the game makes for it by adding more content. In particular, the presence of unlockable characters is a pretty sweet deal.
There's also the possibility to play a smaller version of Galaga during loading times, which is actually a pretty nice novelty to have.

That said, the game differs from Virtua Fighter or Street Fighter by having a much more slower gameplay, where being able to predict and use the correct move matter more than being fast. This male for a much more deeper combat that's easier to understand, but still has some depths in order to be mastered.
Of course, as any old arcade fighting game, playing alone in Arcade Mode made for a pretty unbeatable experience where the CPU starts as weak and become progressively stronger, but ends up using the same tricks of reading the player inputs and ignoring shields/attacks just to make the player lose.
Tekken, as Street Fighter II did before, has no inbetween: the CPU either sucks and can be demolished in seconds or goes full psycho mode and does a Perfect on you in a matter of seconds, making any effort from the player useless by reading the inputs and acting in order to avoid any attack.

As Virtua Fighter did before, Tekken adds a third dimension which Is hard to "use" and ultimately doesn't really add much to the game.
Most of the times, you'll just end up playing like a normal 2D fighting game.
The possibility to change the viewing angle is a nice things tho.

The graphics are good with a good use of 2D backgrounds to create interesting arenas, but the characters are less good-looking than the ones in Virtua Fighter and have sorta of a gritty aura to 'em. This surely made the game stands out much more than its rivals, but I personally never did like it.
Matching Jack, Paul, Law or any female character feels like watching one of those weird videos they have in american bowling alleys whenever you get a good score.
The cutscenes are... Not so good, but not bad either. There were definitely better graphics in 1995, so I didn't think it's a matter of "Well duh, they look bad in 2024 but not back then".

The soundtrack is good. Some pieces such as Kyoto and Fuji are some of my favourites in the franchise, while others like Chicago are just horrible, much more in the PS1 versione for the different soundchip.

There's a general plot to the game and every basic character has a fully 3D animated ending (again, with those creepy graphics) with the Kazuya's one being the canon one.
It's a... Pretty fucked up story, but I guess the ending can still be considered a good one, despite Kazuya technically committing patricide.

Ultimately, I think Tekken is a mixed game; a different approach on the fighting genres that was still really unpolished and felt really, really too slow to play for its own good, terrible CPU and undertone graphics, but has some really good movesets, interesting cast, good soundtrack and backgrounds and a story that, despite being fucked up, results way more interesting than anything that happened in Virtua Fighter or Street Fighter II.

Edit: Something I forgot to mention Is that Tekken has a much more... "wild" cast.
While Virtua Fighter had just normale dudes beating each other to death and Street Fighter had just Bison having superpowers and some noodle guy spitting fire and teleporting, Tekken has characters such as a cyborg samurai, a russian robot, Bruce Lee, an 82 years old dude beating other people up, a literal bear and THE DEVIL ITSELF.
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23 Jul 2024
- Gameplay: 6.75
- Story: 5.5
- Characters: 7.25
- Graphics: 7.5
- Level Design: 6.25
- Score & Music: 7.75
- Performance: 8.5

Played on PlayStation
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09 Jun 2024
King mola más que mi puta madre.
21 Feb 2025
Veia a mi primo jugando este juego desde que era pequeño, desde entonces me ha encantado la saga Tekken y el primero que jugué fue este, o acaso fue mi primo dandome el control desconectado? jajajaj

Pude jugarlo ya actualmente y si bien es un juego que no ha envejecido muy bien, tiene un buen sabor a retro, por ser de los primeros juegos de pelea en 3D.

Se siente bastante tosco y lento al jugar y sobretodo limitado en cuanto a autonomía. sin embargo sin este primer juego no habriamos tenido la gran saga tekken.

Me parecio divertido pero también tosco, solo era una especie de prototipo para lo que vendría después.

Se merece un 7 por ser el inicio de una mítica saga

YT: Xangel Gameplays
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10 Oct 2024
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05 Jul 2024
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