05 Apr 2005
05 Apr 2005 - PC (Microsoft Windows)
08 Apr 2005 - PC (Microsoft Windows)
29 Jul 2005 - PC (Microsoft Windows)
To simulate realistic police procedures, SWAT 4' encourages the use of non-lethal force to subdue and arrest subjects rather than incapacitating or killing them. In addition, players must follow strict protocol to ensure proper use of force. Players may not fire on suspects with lethal weapons unless the suspect points their firearm at a fellow officer or a civilian. Penalties are given for unauthorized use of force, injuries to hostages, officer incapacitation, and personal injury. On the higher difficulty levels, more points are required to pass the mission, with 100 being perfect. On the most difficult level, Elite, players need a 95/100 to pass, and will fail for killing even a single suspect, losing more than two team members without committing an infraction, or committing any infraction in addition to being injured.
Masterpiece 10/10.
If you're a gamer just because you complete every trophy and gain platinum doesn't mean you're a true one.
This game proves how you can break every mechanic it has to offer.
It wants to be serious but you're the joker in lead with every decision you make leading the worst tactical team deployed on a mission and I loved it.
No online,No co-op and a 20 year old one that still holds.
It takes your own creativity on how to play a game which doesn't have rules and this one mesmerized me for what it offered.