24 Jul 2003
24 Jul 2003 - Arcade
13 Nov 2003 - Neo Geo AES
24 Jul 2003 - Neo Geo MVS
23 Dec 2003 - PlayStation 2
01 May 2005 - PlayStation 2
18 Mar 2005 - Xbox
13 May 2005 - Xbox
07 Oct 2004 - Xbox
28 Sep 2004 - Xbox
SNK vs. Capcom: SVC Chaos primarily utilizes the command system of The King of Fighters series, incorporating light/strong kicks, punches, cancels and charging attacks. Unlike its predecessor, Capcom vs. SNK 2, this game lacks both air guards and a "groove system", instead focusing on quicker gameplay. Characters are provided with a basic 3-level bar system for executing super-special attacks with basic filling options attributed to strikes and damage. Additionally, the sprites from the various series received new models and some special effects were changed in the command lists (for example, the player cannot increase the damage of the Zujou Sashi used by Choi Bounge by tapping the buttons anymore).
Audio | Subtitles | Interface | |
---|---|---|---|
Japanese | ✓ | ✓ | ✓ |
English | ✓ | ✓ | |
Spanish (Spain) | ✓ | ✓ |
Graças ao meu primo/mano foi possível zerar o último episódio dessa franquia no meu PC em 20 minutos!
Thanks Lorram!
Zerado em 23/01/2023