Sky: Children of the Light

11 Jul 2019

iOS PC (Microsoft Windows) Android PlayStation 4 Nintendo Switch
8.2 rating
507 want
1123 played
228 playing
47 reviews
Developer
ThatGameCompany
Publisher
NetEase Games
ThatGameCompany

Tags

Summary

"Embark on an unforgettable social adventure and an ever-expanding world. Sky: Children of the Light is a heartwarming and beautifully animated social adventure experience designed to be played together by you and your loved ones. Set in a wonderland above the clouds, Sky invites you and your friends to fly up to explore the buried mysteries together and rebuild a fallen kingdom for its ancient inhabitants. Using your courage and compassion, players must connect as a community to share and build on their flame to spread light back into the world."

Played just for the Aurora Concert event.
The full concert is on Youtube now but I will always love the unique experience that I got to share with friends and witness on various youtube channels.

Not to mention I'm in love with rhe album.

I'll give the game a chance one dya on the switch.
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29 Jan 2023
An amazing game with great music…too sad that the content becomes repetitive and there’s no more things left to do,you can finish the game relatively fast. Better playing with a friend,it’s more fun!
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24 Feb 2023
I got bored bc I didn't know what to do, it was confusing but the graphics were so good and cute
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10 Apr 2022
Absolutely, splendid prodigious phenomenal game! It's like one of a kind, indie game like no other tbh it's just letting you leap in beyond imagination concepts like I had all the times!
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09 Jun 2023
Exceptional art style.
Game concept is great, the world is uniquely immersive.
Controls are janky and would sometimes give you a nightmare on edges.
8.5/10


The Aurora live concert was one of the most wholesome experiences I've ever had in gaming, Thanks both to Devs and Aurora for the extraordinary experience ♥️
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21 Dec 2022
If it wasn't for one thing, I'd absolutely love the game for what it is. It is cute and wholesome, I enjoy how the online function allows for nonverbal interactions by sound bites and body movements - it makes you be creative and also allows the game to keep its childlike wonder. The exploration is fun but sometimes flying is annoying due to clunky movements.

What essentially turned me off is the same reason I had to quit two other games I otherwise thoroughly enjoyed: Timed events.

I understand why free to play games have them but it seems its not at all for me. I get very frustrated when a game forces me to play to not miss out on stories, unique items, or characters. So while the idea of "seasons" as they call it here and special events totally makes sense for the game and enriches it somewhat, I can't do it. When I get the feeling I have to play NOW or miss out, I lose all fun.

Unfortunately that means free to play games that implement this are never gonna be my thing. Which is sad cause I really enjoyed some of them otherwise.

PS. I also dislike in-game purchases but as long as they're only cosmetic (outfits in this case), I am mostly okay with it. Though I don't think you should be able to pay for better equipment, skills or faster progression. That's just my two cents.
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02 Dec 2022
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