26 Nov 2006
26 Nov 2006 - Game Boy Advance
24 Feb 2012 - iOS
18 Mar 2014 - iOS
18 Mar 2014 - iOS
01 Nov 2012 - Android
Shin Megami Tensei is a port of the PlayStation remaster of Shin Megami Tensei for Game Boy Advance, iOS, and Android. This port adds new events that provides more backstory to the story. However, this port also has washed out colors and lower quality music than its PlayStation counterpart, due to hardware capabilities of Game Boy Advance. This is the only version of Shin Megami Tensei that got an official English localization with its iOS release. The gameplay uses first-person navigation of dungeons and turn-based battles against demons. The player can recruit demons as allies by talking to them rather than fighting them, and two to three demons can be fused to create new demons.
Incredibly enjoyable if you use a guide and like both dungeon crawling and monster collectible.
The alignment thing is a bit messed up tho, but it was innovative for an 80s game.
Despite the plot being narrated by very few lines of dialogue, that didn-t stop me from getting attached to my characters and finding the story interesting.
This GBA remake Is actually great. The sprites are great and definitely a big step up from the originale NES release, the athmosphere is still there and overall it's not hard to navigate the map.
For many the sound Is bad, but I actually think it's pretty good.