23 Sep 2021
23 Sep 2021 - Xbox One
23 Sep 2021 - Xbox Series X|S
29 Nov 2022 - PlayStation 5
29 Nov 2022 - PlayStation 4
23 Sep 2021 - PC (Microsoft Windows)
Main story
Main story + extras
100% completion
Sable is a coming-of-age tale of discovery through exploration across a strikingly rendered open world desert. Go on a deeply personal journey across an alien planet while learning its history and discovering Sable’s place in the world.
Embark on a unique and unforgettable journey and guide Sable through her Gliding; a rite of passage that will take her across vast deserts and mesmerizing landscapes, capped by the remains of spaceships and ancient wonders. Explore the dunes on your hoverbike, scale monumental ruins and encounter other nomads as you unearth mysteries long forgotten and discover who she really is behind her mask. With its unique art style and original soundtrack by Japanese Breakfast, envelop yourself in Sable’s world and explore everything at your own pace. There is a lot in this world just waiting to be discovered. Do not be afraid. Take the leap.
Audio | Subtitles | Interface | |
---|---|---|---|
Japanese | ✓ | ✓ | |
Chinese (Simplified) | ✓ | ✓ | |
Portuguese (Brazil) | ✓ | ✓ | |
English | ✓ | ✓ | |
Spanish (Spain) | ✓ | ✓ | |
German | ✓ | ✓ | |
French | ✓ | ✓ |
I have never in my life played a game that's so full of bugs in a way that affected my whole experience. The amount of fun I had with it doesn't compare to the amount of annoyances and frustration I suffered from every time I stumbled upon a bug. And there were so many of them, that I decided to make a list of those I remember, or I wrote in my notes with the purpose of putting them here:
● A lot of "Don't lose your hoverbike!!" Warnings when I'm using the hoverbike in question.
● Your hoverbike call doesn't work most of the time, meaning you have to run to find your own bike that doesn't even bother to move a little bit.
● And when it does, it can get irreparably stuck in various decorations, meaning you don't have a proper way to get it out unless is using fast travel.
● The map not loading at the speed my hoverbike goes, a lot of times ending with the bike glitching out while the map is loading until it repair itself or Sable gets off and get on the bike again.
● Sable disappearing from driving the bike (the UI glitching too)
● A lot of problems with the places loading, making the bike stuck in the textures and refusing to go past them.
● In one of the airship missions, there was a BIG hole in the middle of the room, basically below you, and in one moment I fell into that hole. I couldn't get out. Sable didn't make a single effort to climb the surface, and there wasn't a walkable way out. I had to use fast travel, and it reset my whole puzzle progress.
● There's a common sound glitch that loads every time you get close to it anywhere on the map, and boy it's LOUD. It's like a mini sudden jumpscare every time it activates, and it never stops re-loading while you're playing, so you'll hear it multiple times if you trigger that zone.
● The climbing mechanics are just unbearable. Since you can climb everything, it can glitch like crazy. Sometimes sable doesn't know what to do against a surface, and it climbs it funny, sometimes you DON'T want to climb and she does anyway. Sometimes she free-falls and glitches against the various surfaces beneath her, making her float or jump super high. And for a game that has A LOT of climbing, it made it SO unenjoyable.
● There was one fishing bug in particular that made me SO mad because I was having an awful time completing the achievement and then.... Sable froze in her place with the rod out. And she could move, but she couldn't do ANYTHING else. She just stood there and moved around, and I couldn't fish, and I couldn't get out of the minigame, she did NOTHING and I had to reset the whole game, and then it randomly froze AGAIN in like three different times.
If you can tolerate a broken experience, you may enjoy the game. I did in some parts, and it's gorgeous to look at, but I can't ignore all of these reasons. If the devs had any interest in fixing most of the game, then I would change my review. But seeing that it has been years since the game launched, and it's in this state, I doubt they have any interest in spending more time with it.
A shame, honestly! I repeat that I think it has a cool idea going on, but what left me with was disappointment.