Hunt: Showdown 1896

27 Aug 2019

Xbox Series X|S PlayStation 4 PC (Microsoft Windows) Xbox One PlayStation 5
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7.5 rating
427 want
870 played
208 playing
26 reviews
Developer
Crytek Frankfurt
Publisher
Crytek

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Time to beat

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Summary

Hunt the corrupted in backwaters lost to history. Fight back against a timeless evil that pits you against twisted monsters and other desperate Hunters – solo or in a group – in a high-stakes, tactical, PvPvE, first person shooter. There are no heroes here. Risk everything as Hunt consumes you.

Hunt showdown is the right mix of quiet walking sim, stealth crouching and crazy action where every shot you do counts. It is a hardcore mode where you die you lose everything and have to start with a new hunter. The depth of tactics is high and every round you will find something new. The community are wonderful people so far and every round. UI is dead since last patch unfortunately.
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11 Dec 2024
Please, join me in Prayer,

“Thank you, GOD, for the Levering Terminus, May your skins be ever on sale, and May my panicked shots always manage to land.”



Look, dear reader, I’m not one of those X,XXX hour Hunt Megacucks, I’m an honest man, a working class man, a hard day’s work for a hard day’s game. My calloused, unlotioned hands can’t be trusted to reliably get hits with the Sparks LRR.



I’ve been playing Hunt: Showdown on and off since 2021, most of my time has been in duos or trios, I simply don’t have the nerve, or skill, for the singular hunt experience. Cock:Chokedown has easily been at the forefront of the best extraction shooters on the market for the past half-decade. At the lower and mid-level ELO’s, you’ll be able to find a kit that works for you/your team, plenty of the guns are fun to use and inspect, buffs and nerfs aside, and you’ll quickly find a playstyle you like. Perks are mostly great, with the ones I don’t like typically being highly situational, plus the devs find ways to sometimes flip the perks on their head during events.



Maps are great, they have to be for this type of game. The ambiance, vibe, tension in these games just can’t be matched, especially since they added fog effect, rain, and raging infernos. Sound design is top notch, there’s nothing like feeling your team tense up at birds going off nearby while banishing the target. The moment to moment gameplay is incredible, the situation is constantly in flux, games never feel too samey, especially during events where there’s an influx of new and returning players. It’s unpredictable, it’s fun. If you’re me, you’ll bring dual officer nagants only to end up caught between a sniper battle, and vice versa.



I’m a mid-level player, I can average an assist or two or three, if not an outright kill. I typically include necro in my kit and provide support where I can. I follow closely behind my team and they ask me, “What’s poking me in the back?”



I respond, “M-my Harpoon Lance, Senpai.” I have fun.



Nearly all of my friends are playing at higher ELO’s as they are the aforementioned 1,000 hr+ Megacucks. They tell me, from their ivory thrones constructed out of the hundreds of Winfield Centennials I’ve brought and lost in a round, that the 5 and 6 star matches are all metamancers, hiding in corners with the clown and cringe, or whatever.



Now.



Events, are where Hunt starts getting a little controversial, depending on who you ask, they’re a great way of adding flavor, lore, and story to the game, or they’re an abysmal time sink, asking you to spend hours of your life trudging through a battle pass, with the option to buy your way through it. Gunt: Goodown has successively followed every monetary trend in the gaming landscape; buy the game, pay for cosmetics, pay for a premium battle pass, pay to get through the battle pass quicker, pay for the premium currency to buy premium skins, not to be confused with the Premium DLC skins.



The game launched in 2018, I get it bro, these games live and die on their feast and famine cycles, they need whales to buy the skins to keep the revenue flowing so the servers stay up and the game still gets updates. They need updates so the stream of new players never ends, they buy the game, play for a little while, buy some 6 dollar skin packs, and dip out. *Previously* this was where a lot of the grief with Cunt:Munchdown went.



With updates come inevitable game changes. If we’re lucky, buffs to guns we like, nerfs to guns we don’t like, new weather effects and enemies, new bosses. If we’re not, glitches that can and will be abused by players, new ways for people to get past their anti-cheat, desyncs, and most recently, an outright terrible UI. Crytek gets a lot of flak, deservedly, for introducing updates that mess up the game, then taking their sweet time fixing it, all the while releasing more paid cosmetics. I’ve been playing this game on and off for almost 4 years now, I have friends who are always playing it, so I’m always in the loop, with confidence I can tell you that Crytek fucks something up integral to the game every year, then fumble their way through fixing it.



Recently, Hunt left it’s post-adolescent phase, graduating with Hunt Showdown 1896, and for posterity’s sake, added a new map, boss, and graphical updates. May the new posthumous Hunt: Showdown rest forever in peace in this postmodern world. Post-operation, Crytek decided to postpone the UI fix in favor of having us post up at the Post Malone Event. Finally, Post: Malonedown in now exactly ONE Kevin Bacon away from Magic: The Gathering. The singularity is upon us.



Look little bro, I’ll keep it real, I don’t really care that Post: Malone is in Hunt now, I can see why people are both happy and pissed about it. This game has followed every other monetary trend, it makes sense that they would try to collab with other brands and celebs. We love FortHunt: ShowNite.



Lastly, a fair warning, this game has developed a kind of stigma, In a way, it occupies the same space as League of Legends. It invites you to become a sweaty, angry Six Star player. You win and feel nothing, you lose and the voices come back. Cuck:Simpdown, afterall, is NOT a GAME, it is a streamlined process of “One more game”-ing yourself into sweet Oblivion. It is the level of Hell that includes superheated glass catheters, it is the Demiurge, the ever consuming darkness, it’s the olive oiled hands of the broad-chested Turkish man trying to lull you to sleep, but you’re already in the nightmare.



5.5/10.
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11 Dec 2024
Slow and methodical until it gets fast and tactical. Tons of atmosphere and brilliant vintage gunplay.
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19 Nov 2023
Hunt hoedown get your woes ready to lose your life over this slower paced harder core gut wrenching fps.

Play with one or two other friends to make for a whole plethora of bad times and close calls.

Boy is this a thrill ride of a game when everything goes right.
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21 Jul 2022
Dumb tutorial, no one is playing, regarded game
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28 Nov 2024
one of the best multiplayer games ♥️
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05 Oct 2024
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