Celeste

25 Jan 2018

Linux PC (Microsoft Windows) Mac PlayStation 4 Xbox One Nintendo Switch Google Stadia
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9.1 rating
3832 want
11882 played
1450 playing
724 reviews
Developer
Extremely OK Games
Publisher
Maddy Makes Games

Tags

Time to beat

Main story icon

Main story

8h
Main story and extras icon

Main story + extras

13h 42m
100% completion icon

100% completion

35h 50m
Based on 122 answers
Summary

Help Madeline survive her inner demons on her journey to the top of Celeste Mountain, in this super-tight platformer from the creators of TowerFall. Brave hundreds of hand-crafted challenges, uncover devious secrets, and piece together the mystery of the mountain.

really made me feel like a teenage girl with mental health issues
03 Nov 2021
📖 "Climbing Mountains, Inside and Out"

Celeste scaled onto digital platforms on January 25, 2018, while the #MeToo movement was gaining momentum and cryptocurrencies were experiencing their first major boom-and-bust cycle. As conversations about mental health were becoming increasingly destigmatized in mainstream culture, the tiny independent team at Matt Makes Games (later reformed as Extremely OK Games) delivered this pixelated platformer with surprising emotional depth. The core team of Matt Thorson, Noel Berry, Amora Bettany, Pedro Medeiros, Lena Raine, and Kevin Regamey crafted this challenging masterpiece during a time of personal transitions, channeling their own struggles with anxiety and self-doubt into a game about a young woman facing her inner demons.

Looking back, Celeste's metaphor of climbing a mountain as a parallel to overcoming personal challenges feels even more resonant now. I remember dying hundreds of times on those precise platforming sequences, each death not a punishment but a gentle encouragement to try again—a revolutionary approach to difficulty that mirrored changing attitudes about resilience and mental health. The game's stunning pixel art and Lena Raine's haunting soundtrack created an atmosphere that elevated what could have been a simple platformer into something profoundly moving. Those strawberry collectibles and B-side challenges kept me coming back long after completing the main story, each successful screen traversal feeling like a personal victory against impossibility. In a genre often defined by nostalgia, Celeste managed to feel both timeless and perfectly of its moment—a pixel-perfect reflection of our collective journey toward self-acceptance.
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11 May 2025
Celeste might be the Cutest but also the Hardest game ever made.
It's harder than Dark souls,harder than metroidvanias,harder than any other Platformer.
What makes it so hard is the precision platforming,it's like implementing Geometry algorithm into a videogame.
Each Angle,each movement should be precise and perfected like calculating a math problem which I suck the most.
Its the most frustrated game I have ever played but also the most amount of time I ever spend and I wonder why.
Never have I ever been fascinated with the story in a Platformer.
Sonic,Mario,Donkey,Rayman they are all there but that's about it when it comes to story telling.
Maddy is however Special,she has alter ego.It's like depicting real life character,where you have to go through mental state and overcome yourself.
If the Story is about Climbing the Summit,it's a message for hope in yourself that you can do it even if you try and fail so many times.

I Gave up,fuck this game.
Its just constant agression with no rewarding but also very much time consuming.
I spend 20 hrs,playing for a year and I m still at chapter 4 :/

I like bananas,not strawberries.
Yes Donkey Kong,I love you too.
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18 Apr 2024
There is no joke here. This game is beautiful
29 Nov 2024
A super fun yet super difficult but fair platformer. The respawn time is practically non-existant which made deaths bearable. One of the best rogulike games out there.
25 Apr 2024
The best game, ever.
15 Jun 2023
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