The Alters

13 Jun 2025

PC (Microsoft Windows) PlayStation 5 Xbox Series X|S
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8.7 rating
1512 want
479 played
238 playing
40 reviews
Developer
11 bit studios
Publisher
11 bit studios

Tags

Time to beat

Main story icon

Main story

16h
Main story and extras icon

Main story + extras

29h 18m
100% completion icon

100% completion

32h
Based on 5 answers
Summary

Explore an emotional sci-fi game with a unique blend of survival, adventure, and base-building elements. Help Jan Dolski, the sole survivor of an ill-fated space expedition, create alternative versions of himself to escape a hostile planet and tackle personal turmoils with this unconventional crew.

Hands down........ This is my favourite naruto Shadow clone jutsu selfcest simulator TO DATEEEEEEE!!!!!
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13 Jun 2025
I love you Jan

( I wrote a long ass review but it's super deferent from my style because it's for a gaming site I just joined so I will share it on insta maybe)
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16 Jun 2025
First off, the *core idea* It lands. Hard. Staring down a dying sun on a desolate rock, surrounded by versions of yourself who made different life choices? That's not just sci-fi, it's a primal gut-punch. It taps into that 3 AM fear: What if I'd taken *that* job? Married *that* person? Moved *there*? Seeing those paths walking around, talking back at you? It’s brilliant, and frankly, unsettling in a way most games don't even attempt. It feels less like a game premise and more like a philosophical "what if? nightmare made real.

The atmosphere? Thick enough to choke on. That alien planet isn't just a backdrop; it feels *hostile*. Every creak of your crawler, every howl of the wind outside, the sheer oppressive silence when you're alone... it bleeds isolation. You feel the weight of being light-years from anything familiar, clinging to survival. It nails the "cosmic dread" thing without needing tentacled monsters🐙 Sometimes the quiet is the scariest part.

Gameplay... it's a mixed bag. The base-building, resource grind loop Functional. Keeps you busy. It does its job of making you feel like you're barely holding things together. But let's be real, it's not revolutionary. Where it does get interesting is managing **them** The Alters. Trying to keep a bunch of you's each with their own baggage, regrets, and neuroses from tearing each other (or you) apart That's the real game. The constant juggling act of personalities, needs, and fragile egos that's where the tension lives. One minute you're strategizing oxygen levels, the next you're playing therapist to a version of you who thinks you ruined his life. It’s exhausting, sometimes frustrating, but undeniably unique.

The story... it wobbles sometimes. The initial hook is phenomenal, the existential questions it raises are heavy hitters. But the pacing Can drag its feet in the middle. Some revelations feel a bit telegraphed, while others land beautifully. The *ending* though... without spoilers... it sticks with you. It makes you look back at all those choices – yours and the Alters' – and really feel the weight of paths not taken It doesn't tie everything up with a neat bow, and that's probably for the best Life rarely does.
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18 Jun 2025
Alex Jordan's performances as Jan and every crew mate on your ship make this game so good to play through. His charisma and personality that he applies to each new character introduced kept me entertained for my entire play through.

You could sum up this game in its most basic parts: a heavy narrative driven survival, construction management sim. However, this game is so much more. It's also the journey of one man facing every regret he's ever had. Touching on parent issues, loss of loved ones, relationship issues, substance abuse, and so... so much more. And it is all done expertly.

As for the survival side, you have clear goals and a time frame to get them done. You never really have a mindless stockpiling or automating of resources. Everything takes time and needs thought to be put into how you are going to complete each task before you run out of time to do it. The stress of that really made my time fly by in my own personal playthrough.

Multiple choices and different crew members you can choose to role-play with makes replayability huge. Although it's the same greater story, how and who you choose to get to the end will be different for many play sessions.

I can't recommend this game enough if you love heavy narrative driven games like I do. It's definitely worth the money and time to get through it!
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16 Jun 2025
Eng below



نسخه قصيره ؛

The Alters
من أكثر الألعاب تميزًا وتأثيرًا لعبتها هالسنة. تكون عالق على كوكب خطير، وحيد تمامًا — إلى أن تبدأ تصنع "ألترز"، نسخ بديلة منك عاشوا حيوات مختلفة ولديهم مهارات متنوعة. إدارتهم، ومحاولة تبقيهم مستقرين نفسيًا، والتعامل مع شخصياتهم المتضاربة يضيف ثقل حقيقي وضغط مستمر. اللعبة غنية بالمحتوى — نهايات متعددة، أبحاث، بناء وحدات، ولحظات كثير بتفوتك في أول تجربة. الجيمبلاي بسيط لكنه متماسك، القصة قوية، والجو العام مشدود ويشدّك للنهاية. بدون مبالغة، من أفضل ألعاب 2025.

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The Alters
واحدة من أكثر الألعاب اللي شدتني هالسنة، مو لأنها بس "كويسة"، لكن لأنها قدمت فكرة جديدة وتنفذت بشكل فعلاً يستاهل الاحترام.

فكرة إنك تكون وحيد على كوكب غريب، ما تعرف شي، وكل اللي حواليك ميتين، وتحاول تنجو بإمكانيات محدودة… هذا لحاله كان بيكفي. لكن اللي خلا التجربة أقوى هو "الألترز" – نسخ منك عاشوا حيوات مختلفة، وكل واحد منهم جاي من خلفية عقلية ونفسية مختلفة. مو مجرد فكرة خيال علمي، لا، اللعبة تتعامل مع هالشي كأنه واقع، وتبني عليه كل تفاصيل القصة.

التعامل مع الألترز ما كان سطحي، لازم تهتم فيهم، تفهم شخصياتهم، تحل خلافاتهم، وتحاول تبقيهم متماسكين في وقت كل واحد فيهم عنده همومه. تحس إنك فعلاً مسؤول، مو كأنك تلعب لعبة، كأنك تدير أزمة.

من ناحية محتوى، اللعبة غنية. في أشياء كثيرة ما راح تلحق تسويها أول مرة: ألترز ما راح تفتحهم، أماكن ما راح تزورها، ونهايات مختلفة على حسب خياراتك. اللعبة فعلاً تشجع على إعادة اللعب.

الجيمبلاي بسيط بس يخدم الفكرة. استكشاف، جمع موارد، بناء، تطوير، وقليل من القتال. ما كان ممل، لكنه ما كان مميز مره – بس صراحة، الفكرة نفسها هي اللي شايلة اللعبة، مو نظام اللعب.

الرسوم ممتازة، والجو العام للكوكب كان قوي، كل فصل من الفصول الثلاثة يعطي إحساس مختلف ومميز.

بشكل عام، The Alters لعبة فكرتها فريدة، وتنفيذها ذكي، ومع إنها مو لعبة مثالية من كل ناحية، لكنها واحدة من التجارب اللي تحس إنك فعلاً عشت شي مختلف، وهذا نادر اليوم.


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TLTR; The Alters is one of the most unique and emotional games I’ve played this year. You’re stranded on a deadly planet, alone — until you start creating “alters,” alternate versions of yourself with different pasts and skills. Managing them, keeping them sane, and dealing with their personalities adds real weight and pressure. There’s a ton of content — different endings, research, builds, and moments you’ll miss on your first run. The gameplay is simple but solid, the story is strong, and the atmosphere keeps you hooked. Easily one of 2025’s best.




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Man… what a year we’re having. Expedition 33, DOOM: The Dark Ages, and now The Alters? 2025 is on fire — just one banger after another. And The Alters? That was an experience.

This game seriously blew me away. There’s just so much to do — and I mean a lot. So many choices, so many different characters and endings to explore. I’m actually planning to replay it just to see everything I missed. I didn’t unlock all the alters, didn’t watch all the in-game movies, didn’t build half the modules, and I definitely skipped a bunch of research. That’s what makes it great — your first run barely scratches the surface, and the game wants you to dive in again.

Now the story… damn. You're stuck alone on a planet you know nothing about. Your whole crew’s dead, radiation is killing everything, and you’re just some basic builder — no science, no engineering, nothing. Then you discover this crazy machine that lets you create clones of yourself — “alters” — with the same body and name but totally different lives, different skills, different personalities. It’s a genius idea, and the game actually pulls it off. It’s as cool as it sounds.

And when you start making alters, it’s not just “oh they help you.” No — you have to cook for them, talk to them, check how they’re feeling, entertain them. You feel like a real captain juggling a million tasks. There’s pressure from Earth, pressure from the alters, pressure from the situation — I have no idea how I didn’t lose my mind with all that going on.

Gameplay-wise, it’s pretty simple: explore the planet, gather materials, build stuff. There’s some combat, but it’s light and easy — not the highlight, but it gets the job done. The real hook is in the choices, the management, the atmosphere.

Visually? Beautiful. Every act looks great, and the world design really pulls you in. It’s not just pretty — it feels alien in the right way.

At the end of the day, The Alters is packed with content, full of smart ideas, and built with real care. It’s not just a good game — it’s a memorable, meaningful experience. One of the best things I’ve played this year, hands down.
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21 Jun 2025
If you skim through my reviews it's clear I tend to overrate things, so a 10 might not have much merit considering over half my reviews are such, but this was genuinely so wonderful and enormously surprising. I didn't think I'd find myself invested in a single Alter's life more than entire other game's plots, but somehow they managed to make the same character engaging several times over, and a ton of credit lies on whoever VA'd the Jans. I can't recommend this enough, even with the occasional jank and buggery, if you have gamepass you'd be remiss to not at least give the first act a chance.
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06 Jul 2025
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