Super Mario World 2: Yoshi's Island

05 Aug 1995

Super Nintendo Entertainment System Super Famicom Satellaview
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10.0 rating
365 want
1723 played
123 playing
93 reviews
Developer
Nintendo EAD
Publisher
St. GIGA
Nintendo
Playtronic
Hyundai

Tags

Time to beat

Main story icon

Main story

7h 36m
Main story and extras icon

Main story + extras

11h 10m
100% completion icon

100% completion

14h 47m
Based on 9 answers
Summary

Super Mario World 2: Yoshi's Island is a platform video game acting as a prequel to 1990's Super Mario World. The game casts players as Yoshi as he escorts Baby Mario through 48 levels in order to reunite him with his brother Luigi, who had been kidnapped by Baby Bowser's minions. As a Super Mario series platformer, Yoshi runs and jumps to reach the end of the level while solving puzzles and collecting items. In a style new to the series, the game has a hand-drawn aesthetic and is the first to have Yoshi as its main character. The game introduces his signature abilities to flutter jump, produce eggs from swallowed enemies, and transform into vehicles.

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Yoshi's Island is the culmination of the Super Nintendo's greatest strengths, and one of the most impressive games for the system.

I always found it weird that this was deemed as a sequel to Super Mario World, because despite both games having Mario and being a platformer, this really is nothing like Super Mario World.

In this game you control Yoshi instead of Mario, with baby Mario riding your back. This is pretty much a prequel. Mario kind of acts like Sonic's rings, where if you get hit, in order to survive you need to grab him again as he floats around the screen. This makes the game much easier than the previous Mario Platformers. This is done to accommodate foe the levels which are more exploration based than a typical point A to B Mario level.

To me, these exploration based levels aren't as strong as well thought out linear Mario levels. And despite this probably being the best feeling 2D platformer to play, the level design pushes it down a whole point for me. I widely prefer the level designs of the original Super Mario World. To make matters worse, to unlock the extra hidden levels you need to 100% collect every item in every level without trying to take any damage. This makes trying to 100% much more of a chore than previous games where the only requirement is to find a hidden door in a level to unlock hidden levels.

Other than that, I only have endless praise for this game. The graphics are beautiful and hold up till today. The controls are so tight and fun to use. Platforming through levels is extremely fun. The bosses are really creative and some of the best in the series. The music is very good. The aesthetics and atmosphere are top notch. This is a game made with the utmost love and care, and Nintendo put their entire soul into this.
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16 Nov 2023
Such a classic and amazing game, great to see yoshi in his own, solo game. The only, and I mean ONLY problem with this game is baby Mario’s cry, and it is a pretty big problem, never heard a more annoying noise in my life, but anyways really great game that the whole family can enjoy
04 Aug 2024
One of the best platforming games ever made.
04 Nov 2024
One of my favorite SNES games
11 Aug 2024
It's so good
20 Nov 2022
Awesome gameplay. Perfect design level
30 Aug 2021
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