01 Oct 2001
01 Oct 2001 - Game Boy Advance
07 Dec 2001 - Game Boy Advance
GBA port of Scooby-Doo and the Cyber Chase.
Scooby-Doo and the gang find themselves in cyberspace. A new villain called the Phantom Virus must be stopped. Scooby and Shaggy must go through various levels to defeat him and his evil villains. Along the way they collect Scooby Snacks for points, Scooby and Shaggy coins for extra chances, Scooby dog tags for checkpoints, hamburgers for health/energy, and pies for weapons. Fred, Daphne, and Velma help Scooby and Shaggy to overcome obstacles by giving them important game playing moves and tips via Velma's handheld communication device.
Audio | Subtitles | Interface | |
---|---|---|---|
English | ✓ |