Ms. Pac-Man

13 Jan 1982

Commodore VIC-20 Apple II Texas Instruments TI-99 ZX Spectrum Sega Master System/Mark III Xbox 360 Commodore C64/128/MAX DOS Arcade Atari 8-bit Sega Game Gear
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8.4 rating
24 want
133 played
0 playing
2 reviews
Developer
General Computer Corporation (GCC)
Publisher
Namco Hometek
Atarisoft
Bally Midway
Tengen
Atari, Inc.

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Summary

In 1982, a sequel to the incredibly popular Pac-Man was introduced in the form of his girlfriend, Ms. Pac-Man. This sequel continued on the "eat the dots/avoid the ghosts" gameplay of the original game, but added new features to keep the title fresh. Like her boyfriend, Ms. Pac-Man attempts to clear four various and challenging mazes filled with dots and ever-moving bouncing fruit while avoiding Inky, Blinky, Pinky and Sue, each with their own personalities and tactics. One touch from any of these ghosts means a loss of life for Ms. Pac-Man. Ms. Pac-Man can turn the tables on her pursuers by eating one of the four Energizers located within the maze. During this time, the ghosts turn blue, and Ms. Pac-Man can eat them for bonus points. The Energizer power only lasts for a limited amount of time, as the ghost's eyes float back to their center box, and regenerate to chase after Ms. Pac-Man again. Survive a few rounds of gameplay, and the player will be treated to humorous intermissions showing the growing romantic relationship between Pac-Man and Ms. Pac-Man, leading all the way up to the arrival of "Junior".

[Arcade]
I prefer thus version over the original because it feel smoother. But overall it's just Pac-Man with a bow-tie on the yellow ball.
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16 May 2023
🕹️RESEÑA🕹️
Juego que nace gracias a crazy otto, esta versión esta mejorada y es mas entretenida que el pac-man original.
⚠️DATO CURIOSO⚠️
*Primer personaje de videojuegos con personalidad propio.
*Las frutas sw mueven por el mapa.
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22 Apr 2024
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