27 Nov 1997
05 Jan 2009 - Wii
24 Jul 2009 - Wii
28 Apr 2009 - Wii
08 May 2013 - Wii U
23 May 2013 - Wii U
25 Jul 2013 - Wii U
27 Nov 1997 - Super Nintendo Entertainment System
27 Mar 1998 - Super Famicom
24 Jul 2009 - Wii
01 Jan 1970 - Super Nintendo Entertainment System
Main story
Main story + extras
100% completion
That mean old King Dedede is at it again! He's causing his mischief and Dreamland's in trouble! Kirby, the resident hero of Dreamland, sets out to teach Dedede a lesson, this time with the help of many of his good friends! But wait! Something's wrong! Dedede doesn't seem to be himself... Looks like Kirby has to stop Dedede and find out what is wrong with him! It almost seems like something's controlling him...
Audio | Subtitles | Interface | |
---|---|---|---|
English | ✓ |
After the masterpiece that was Kirby Super Star, the pink ball return with the third title in the Dream Land saga and hoo boy, it's bad.
I can't even decide where to start. When I initialy booted the game up, I was shocked seeing how much this game looked and played like a downgrade from the previous title in the series.
While the art style and graphics may have their reason to be this way, they just don't click with me after the detailed Super Star. Kirby just move slow and clunky, and there's a bad imput lag which made the levels way harder than what they truly are.
The level design is definitely bad, no way around it: boring stages with forgettable music and even more boring side missions to get the true ending.
The imput are also unintuitive which is strange for a game mainly aimed at kids.
The CPU is stupid as hell and it's more of an obstacle than an helping hand.
This game is bad, just bad. I tried to like it but felt asleep while playing it; something I did not expect from a fast-paced series like Kirby.
So far the series had his highs and lows, but I consider this the worst game to this point (not counting Avalanche).