18 Mar 2004
14 Apr 2011 - Xbox 360
18 Mar 2004 - PlayStation 2
25 Feb 2010 - PlayStation Portable
26 Jun 2014 - PlayStation Vita
26 Jun 2014 - PlayStation 3
20 Aug 2020 - Nintendo Switch
Set in Gunjo Gakuin, a school specialized for those deemed by the government to be unfit for society, CROSS†CHANNEL follows the story of eight members of the school's Broadcasting Club who have just returned from a disastrous field trip, which throws their club and their friendships into turmoil.
Summer has come. With summer comes a long vacation from school. The Broadcasting Club has been torn apart, left to slowly disintegrate. Since returning from their first field trip of the summer, there's been a palpable distance between the club members. Now, only one single member continues to participate in the club activities. But a horrible realization has dawned on all of them: their school has been completely deserted. Are they really the only people left? The hero of our story is a member of the Broadcasting Club. He casually greets his friends as they show up at the otherwise deserted school. On the rooftop, we find club president Misato Miyasumi assembling a massive broadcast antenna, alone. This antenna was the club's summer project, and its completion for the purpose of sending a broadcast out to find other possible survivors has been their main goal. Last summer, the club comprised a close-knit group of friends who worked together. Yet now, only a single member continues their efforts. A group of the former friends watch her work, a cold glint in their eyes. This is the story of their clashing differences rising to a boil, and the resolutions that arise from these clashes. Once divided, the club members slowly begin to grow closer once again...