Cathode Ray Tube Amusement Device image

Cathode Ray Tube Amusement Device

31 Dec 1947

Analogue electronics
Add to wishlist
N/A rating
10 want
7 played
2 playing
2 reviews
Publisher

Tags

Time to beat

Main story icon

Main story

4h 20m
Main story and extras icon

Main story + extras

-
100% completion icon

100% completion

-
Based on 1 answers
Summary

The cathode ray tube amusement device is the earliest known interactive electronic game to use a cathode ray tube (CRT). It is a device that records and controls the quality of an electronic signal. The strength of the electronic signals produced by the amusement device is controlled by knobs which influences the trajectory of the CRT's light beam. The device is purely electromechanical and does not use any memory device, computer, or programming. The player turns a control knob to position the CRT beam on the screen; to the player, the beam appears as a dot, which represents a reticle or scope. The player has a restricted amount of time in which to maneuver the dot so that it overlaps an airplane, and then to fire at the airplane by pressing a button. If the beam's gun falls within the predefined mechanical coordinates of a target when the user presses the button, then the CRT beam defocuses, simulating an explosion.

This has to be a 5 because it's to boring but is the only reason games exist but the game is to hit the 3 targets but idk if I even played the right game because I don't think it would thit in the little thing that looks like a dildo
More
23 Jul 2024
3.14/10 IGN. Disappointing story and weak characters.
More
07 Nov 2024
Load more