01 Feb 2024
01 Feb 2024 - PC (Microsoft Windows)
20 Apr 2024 - Android
10 Apr 2024 - iOS
As a legendary thief, your next assignment lures you into a grand and lavish mansion. There you find a series of puzzle boxes, designed for an unknown purpose. What should have been a quick in-and-out, gradually turns into your own harrowing struggle for freedom and answers.
Audio | Subtitles | Interface | |
---|---|---|---|
Chinese (Simplified) | ✓ | ✓ | |
Chinese (Traditional) | ✓ | ✓ | |
English | ✓ | ✓ | |
Spanish (Spain) | ✓ | ✓ | |
French | ✓ | ✓ | |
Italian | ✓ | ✓ | |
Japanese | ✓ | ✓ | |
Korean | ✓ | ✓ | |
Polish | ✓ | ✓ | |
Portuguese (Portugal) | ✓ | ✓ | |
Portuguese (Brazil) | ✓ | ||
Russian | ✓ | ✓ | |
Turkish | ✓ | ✓ | |
German | ✓ | ✓ |
The gameplay is exactly as The room series. You always have a box that contains multiple puzzles in each room and once you finish all the puzzles in one room you get fragment with which you get back to the main elevator room and once you get 4 fragments you finish the chapter. There is five chapters with 4 fragments each so that means twenty boxes to solve (plus five puzzles in the 'elevator room'). Even though this seems as a lot of puzzles the game is short (around 3 hours). It might be because the puzzles aren't really that hard plus the hinting system is really good, accessible any time and it only show what puzzle you should work on next (I think that's briliant way to hint) plus you also have option to skip any puzzle you want if it gives you too much trouble.
The core gameplay is awesome. Where the game is lacking though is the story. It's told through cards you can find inside the rooms. It wasn't really interesting in my opinion.